Artwork

Content provided by Timur Doumler & Phil Nash, Timur Doumler, and Phil Nash. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Timur Doumler & Phil Nash, Timur Doumler, and Phil Nash or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Player FM - Podcast App
Go offline with the Player FM app!

Software Defined Visualization

40:07
 
Share
 

Manage episode 123604571 series 65142
Content provided by Timur Doumler & Phil Nash, Timur Doumler, and Phil Nash. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Timur Doumler & Phil Nash, Timur Doumler, and Phil Nash or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Rob and Jason are joined by Jeff Amstutz to discuss Software Defined Visualization and Intel's SPMD Compiler.

Jeff is a Visualization Software Engineer at Intel, where he works on the open source OSPRay project. He enjoys all things ray tracing, high performance computing, clearly implemented code, and the perfect combination of Git/CMake/modern C++. Prior to joining Intel, Jeff was an HPC software engineer at SURVICE Engineering where he worked on interactive ballistic simulation applications for the U.S. Army Research Laboratory, implemented using C++, CUDA, and Qt. When he is able, Jeff enjoys academic research in ray tracing and high performance computing, with a specific interest in multi-hit ray tracing algorithms and applications for both graphics 3D rendering and ray-based simulations.

In his spare time, Jeff enjoys powerlifting, golf, being an electric guitar nerd, and studying a wide spectrum of music ranging from progressive metal to ambient electronic music.

News

Jeff Amstutz

Links

  continue reading

381 episodes

Artwork

Software Defined Visualization

CppCast

712 subscribers

published

iconShare
 
Manage episode 123604571 series 65142
Content provided by Timur Doumler & Phil Nash, Timur Doumler, and Phil Nash. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Timur Doumler & Phil Nash, Timur Doumler, and Phil Nash or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Rob and Jason are joined by Jeff Amstutz to discuss Software Defined Visualization and Intel's SPMD Compiler.

Jeff is a Visualization Software Engineer at Intel, where he works on the open source OSPRay project. He enjoys all things ray tracing, high performance computing, clearly implemented code, and the perfect combination of Git/CMake/modern C++. Prior to joining Intel, Jeff was an HPC software engineer at SURVICE Engineering where he worked on interactive ballistic simulation applications for the U.S. Army Research Laboratory, implemented using C++, CUDA, and Qt. When he is able, Jeff enjoys academic research in ray tracing and high performance computing, with a specific interest in multi-hit ray tracing algorithms and applications for both graphics 3D rendering and ray-based simulations.

In his spare time, Jeff enjoys powerlifting, golf, being an electric guitar nerd, and studying a wide spectrum of music ranging from progressive metal to ambient electronic music.

News

Jeff Amstutz

Links

  continue reading

381 episodes

All episodes

×
 
Loading …

Welcome to Player FM!

Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.

 

Quick Reference Guide