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Untold adventures still await you! Listen to the Inglorious Bards battle strange beasts, thwart evil plans, solve mysterious mysteries, and do something with vegetables that will make your grandpa cry. ... I'm talking about chopping onions. The Inglorious Bards!
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show series
 
Chris interviews Adam Rotondo of AutoExec Games about the design and development of Timemelters, an action adventure game that combines temporal mechanics with tower defence. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode493.mp3 Music is by Michael F. April and the soundtrack to TimeMelters can be heard on Spotify here: …
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Chris O'Regan interviews Luke Thompson of SIGTRAP Games about the design and development of Under Cover, a VR title that harks back to lightgun games of the 1990s.http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode492.mp3 The Sausage Factory 492 was edited by Chris O'ReganThe Sausage Factory is an interview-based podcast that…
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Chris interviews Luca Carbonera of CABO Studio about the design and development of Zero Sievert, a survival adventure game.http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode491.mp3 Music is by kupfergruen and their soundcloud page can be found here:https://soundcloud.com/kupfergruenThe Sausage Factory 491 was edited by Chris…
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Chris O'Regan interviews Mariona Valls and Jordi Garcia of Mango Protocol about the design and development of CLeM, a comedy horror adventure game.http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode490.mp3 Music featured is by Pau Damià Riera and the sound track can be purchased from here:https://store.steampowered.com/app/27…
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Chris interviews Francesco Mazza and Gabriele Gangemi of Kid Onion Studio about the design and development of River Tails: Stronger Together, a co-op puzzle game.http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode489.mp3 Music is by Leonardo Mazzella and can be bought from here:https://store.steampowered.com/app/2717430/River…
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Chris interviews Kasson Crooker of Speed of Dark Studios about the design and development of Rocococo - Audiogame Fantastique, an audio-only spatial puzzle game.http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode488.mp3 Music is by Symbion Project and the sound track is available from their Bandcamp site here:https://symbionp…
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Chris interviews Vince McDonnell of Orc Chop Games about the design and development of Goblin Stone, a turn-based tactical combat RPG that has the player taking control of a party of goblins. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode487.mp3 The Sausage Factory 487 was edited by Chris O'ReganThe Sausage Factory is an…
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Chris O'Regan interviews Cameron Reid of Black Kite Games about the design and development of Acolyte of the Altar, a beautifully rendered deck-building, card-battling game.http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode486.mp3 The Sausage Factory 486 was edited by Chris O'ReganThe Sausage Factory is an interview-based po…
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Chris O'Regan interviews Matthew Raithel and Brad Austrin of Graphite Lab about the design and development of qomp2, an arcade puzzle game that is controlled using only two buttons.http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode485.mp3 The Sausage Factory 485 was edited by Chris O'ReganThe Sausage Factory is an interview-…
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The Heroes delve deeper into the deadly labyrinth of Denner's mine to dig out the final projection stones, but unending swarms of vicious, hungry, and humongous monsters make it a near impossible task. Undeterred, Yanick pushes Dash onward as Jericho and Agiri use every spell they've got to keep the group alive. Perhaps most importantly Hemlock and…
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Chris O'Regan interviews Mike Shistik of Chashu Entertainment about the design and development of Sands of Aura, a hack’n slash adventure game that looks like Diablo, but plays like Dark Souls.http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode483.mp3 Music is by J.Eduardo Lopez and the sound track can be purchased from here:…
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Chris interviews Stefan Senior and Corrin Wilson of Fruity Systems and asks them about how they created Space Salvage, a VR space bound game concerning the trials and tribulations of a salvage pilot and operator in the far flung future.http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode482.mp3 Music is by Peter Fox and Sonny …
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Chris O'Regan interviews Adam Ferrando of WIZNWAR and asks them about how they created the shmup/pinball crossover game, XENOTILT: HOSTILE PINBALL ACTION.http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode481.mp3 Music is by Charlie Heinrich aka ec2151 and their Bandcamp page is here: https://ec2151.bandcamp.com/music1. Main …
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Chris interviews Fredrik Präntare and Julian Seifert-Olszewski of Pugstorm and asks about how they created their underground exploration survival game, Core Keeper.http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode480.mp3 Music is by Jonathan Geer and can be heard on YouTube HERE1. Echo of the Past2. Exploring the Ruins3. Go…
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Chris O'Regan interviews Alex Clarke and Leigh Stewart of Stardust Collective and asks them about their space bound disaster aversion VR adventure game, Ziggy’s Cosmic Adventures.http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode479.mp3 Music featured is by Octavio Rombolá, who's SoundCloud page can be found here:https://sou…
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Chris O'Regan interviews Vytautas Ruzgus, Project Manager at Sneakybox, and Jason Polansky, Producer from Atari to ask them how they created an homage to the arcade classic, Berzerk Recharged.http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode478.mp3 Music is by Music by Megan McDuffee, Bandcamp page can be found here:https:/…
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Chris interviews Alex Jarocha-Ernst and Howard Tsao of Muse Games and asks about their gardening survival game, Wildmender.http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode477.mp3 Music is by Andrés Soto and is available on Steam here:https://store.steampowered.com/app/2595510/Wildmender_Soundtrack/1. Prelude2. Spirit3. End…
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Chris O'Regan interviews Brodie Duncanson and Dave Lockman of SMG Studio to asks about their team-based arcade puzzle game, Moving Out 2.http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode476.mp3 Music is by Brad Gentle and can be bought from here:https://store.steampowered.com/app/2403460/Moving_Out_2__Soundtrack/ 1. Packin'…
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Chris O'Regan interviews Primož Vovk of Emberheart Games and asks them about the design and development of their fantasy boomer-shooter, Wizordum.http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode475.mp3 Music is by Music by Tim Stoney, Mathieu Hallouin and Brent Houston and can be preordered from here:https://apogeemusic.ba…
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After destroying a summoning circle and doing some light looting, the adventurers head back to Tabonry. They are met with a group of citizens trying to protest the building of the new wall to expand the city. They of course get involved. There is some shopping and some family drama before getting the most holiest of quests.…
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Chris interviews Jacob Habgood and George Allan of Sumo Digital Academy and asks them about the design and development of the reimagining of Zool, in the form of Zool Redimensioned.http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode474.mp3 The Sausage Factory 474 was edited by Chris O'ReganThe Sausage Factory is an interview-…
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Feeling wounded and cocky after surviving the first encounter with kobolds, the adventurers stumble their way through the White Hills, continuing their search for the evil wizard, Gazmore. After a chance encounter with a mysterious messenger, they happen upon an ancient fort buried deep into a mountain. The horrors that they find inside provide mor…
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Host Chris O'Regan interviews Hans Jacobs and Gianluca Sorrentino of Bolt Blaster Games and asks them about the design and development of their VR arcade shooter game, GAZZLERS.http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode473.mp3 Music is by Andràs Barabàs and can be bought from here:https://store.steampowered.com/app/2…
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Chris interviews Jay Seree of Revolution Industry and asks them about the design and development of their sandbox cloud-surfing adventure game, Airship: Kingdoms Adrift.http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode472.mp3 The Sausage Factory 472 was edited by Chris O'ReganThe Sausage Factory is an interview-based podcas…
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Chris O'Regan interviews Stevie Andrea of 9FingerGames and asks them about the design and development of their bullet heaven, deck-building hybrid, Heretic’s Fork.http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode471.mp3 Music is by Occams Laser and can be bought from here:https://store.steampowered.com/app/2556460/Heretics_…
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Season 6 kicks off with all new heroes and all new adventures. Adventurers Agiri the Human cleric, Dash the Ysoki kinneticist, Galen the Human thaumaturge, Hemlock the Fetchling gunslinger, Jericho the Gnome bard, and Yannick the Human champion get after it in typical Bard's style. The brave, new heroes gather in their hometown of Tabonry with plan…
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Host Chris O'Regan interviews Joost van Dongen of Galaxy Grove and asks them about the design and development of their train based puzzle game, Station to Station.http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode470.mp3 Music is by Paul Aubry and can be bought from here:https://store.steampowered.com/app/2620620/Station_to_…
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Host Chris O'Regan interviews Jochen Heizmann of Asylum Square and asks them about the design and development of their dexterity based platform adventure game, Tiny Thor.http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode469.mp3 Music is by Chris Huelsbeck & Fabian Del Priore and can be bought from here:https://chrishuelsbeck…
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Host Chris O'Regan interviews Steve Durán of Ogre Pixel and asks them about the design and development of their sticker book driven adventure game, A Tiny Sticker Tale.http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode468.mp3 Music is by Majo Félix and is available from here: https://store.steampowered.com/app/2608980/A_Tiny…
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Host Chris O'Regan interviews Tony Gowland of Ant Workshop and asks them about the design and development of their golf sim dungeon crawling mash-up, Dungeon Golf.http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode467.mp3 The Sausage Factory 467 was edited by Chris O'ReganThe Sausage Factory is an interview-based podcast that…
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Host Chris O'Regan interviews D?vis Toliašvili of Estoty Riga and asks them about the design and development of their 4X adventure game, My Little Universe.http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode466.mp3 Music featured is by Rudolfs Ilkens, the soundtrack to My Little Universe can be bought from here: https://store…
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Chris O'Regan interviews David Dolynny of Subconscious Games and asks them about the design and development of their survival action adventure game, Cornucopia.http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode465.mp3 Music featured is by Pontus Hultgren and the sound track can be bought from here:https://store.steampowered.…
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Chris interviews Matt Raithel of Graphite Lab and asks them about the design and development of their dexterity-based precise platform game, Mr Run and Jump.http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode464.mp3 The Sausage Factory 464 was edited by Chris O'ReganThe Sausage Factory is an interview-based podcast that lifts…
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Chris O'Regan interviews David Dion-Paquet of Bishop Games and asks them about the design and development of their tower defence MOBA-like hybrid game, Towers of Thana.http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode463.mp3 The Sausage Factory 463 was edited by Chris O'ReganThe Sausage Factory is an interview-based podcast…
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Chris interviews Ross Przybylski of D20Studios and asks them about the design and development of their roguelike tactical RPG, Abalon.http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode462.mp3 The Sausage Factory 462 was edited by Chris O'ReganThe Sausage Factory is an interview-based podcast that lifts the lid on the makers …
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Chris O'Regan interviews Moritz Wagner of Mimimi Games and asks them about the design and development of their stealth strategy game, Shadow Gambit: The Cursed Crew.http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode461.mp3 Music featured is by Filippo Beck Peccoz and the soundtrack to Shadow Gambit: The Cursed Crew can be bo…
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