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Episode 156: Practical Design Discovery With Dan Brown

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Manage episode 174900913 series 10524
Content provided by 5by5. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by 5by5 or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Dan Brown is a web designer who specializes in IA, design research, and leading teams. He's written three books: Practical Design Discovery (2017), Designing Together (2013), and Communicating Design (2011), and created a card game, Surviving Design Projects, to help designers practice conflict resolution. Dan and his business partner Nathan Curtis co-founded DC-based UX design firm EightShapes in 2006.

What is discovery and why is it important to design? What’s the difference between Discovery and UX Strategy? or Research? How can you sell Discovery to organizations and people who are afraid of it? How has design changed since you got started in the 1990s?

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187 episodes

Artwork
iconShare
 
Manage episode 174900913 series 10524
Content provided by 5by5. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by 5by5 or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Dan Brown is a web designer who specializes in IA, design research, and leading teams. He's written three books: Practical Design Discovery (2017), Designing Together (2013), and Communicating Design (2011), and created a card game, Surviving Design Projects, to help designers practice conflict resolution. Dan and his business partner Nathan Curtis co-founded DC-based UX design firm EightShapes in 2006.

What is discovery and why is it important to design? What’s the difference between Discovery and UX Strategy? or Research? How can you sell Discovery to organizations and people who are afraid of it? How has design changed since you got started in the 1990s?

Links for this episode:

Brought to you by:

  continue reading

187 episodes

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