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A simple explanation of No Man’s Sky and its internet-fueled controversy

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Manage episode 159384755 series 64490
Content provided by Vox Media Podcast Network and The Verge. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Vox Media Podcast Network and The Verge or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

The first trailer for No Man’s Sky, published in December 2013, promised a universe with enough planets, creatures, and vegetation that it could not be fully explored by one player in a lifetime. The hype was immediate, and it only continued to build with each month between the game’s announcement and its release this summer. This, some fans speculate, could be a game that lasts forever. My buddy Austin Walker concisely dismantled that logic at Vice before the game’s release, but No Man’s Sky has nonetheless attracted a good deal of controversy. To explain the game, and the community’s reaction, I invited my colleague Andrew Webster to the show. Andrew wrote a great series on his time in the game that I encourage you to enjoy along with the podcast. Subscribe to What's Tech on iTunes, listen on Spotify, or subscribe via RSS. And be sure to follow us on Twitter. You can also find the entire collection of What's Tech stories right here on the The Verge Dot Com.

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

88 episodes

Artwork
iconShare
 

Archived series ("Inactive feed" status)

When? This feed was archived on August 01, 2022 13:56 (1+ y ago). Last successful fetch was on April 04, 2020 18:09 (4y ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 159384755 series 64490
Content provided by Vox Media Podcast Network and The Verge. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Vox Media Podcast Network and The Verge or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

The first trailer for No Man’s Sky, published in December 2013, promised a universe with enough planets, creatures, and vegetation that it could not be fully explored by one player in a lifetime. The hype was immediate, and it only continued to build with each month between the game’s announcement and its release this summer. This, some fans speculate, could be a game that lasts forever. My buddy Austin Walker concisely dismantled that logic at Vice before the game’s release, but No Man’s Sky has nonetheless attracted a good deal of controversy. To explain the game, and the community’s reaction, I invited my colleague Andrew Webster to the show. Andrew wrote a great series on his time in the game that I encourage you to enjoy along with the podcast. Subscribe to What's Tech on iTunes, listen on Spotify, or subscribe via RSS. And be sure to follow us on Twitter. You can also find the entire collection of What's Tech stories right here on the The Verge Dot Com.

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

88 episodes

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