Episode 022 What We Learned From Dead (Star) Servers and Scorched Earth
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Episode 022 What We Learned from Dead (Star) Servers and Scorched Earth
In which we discuss how games can actually die as Chase brings up Dead Star, a sever based game that no longer has a server, and Stu takes some time to discuss his experiences with early Artillery Games as he explores Scorched Earth. Friend of the show Jamie also writes in to talk about making old games new.
Games discussed in this episode:
Deadstar for PC/PS 4
Threshwars for Browser
Scorched Earth for Dos
World of Tanks for Contemporary Systems
World of Warcraft for PC
EVE Online for PC
Diablo 3 for Contemporary Systems
Stardew Valley for Contemporary Systems
Terraria for Contemporary Systems
Mech Warrior Online for PC
A Valley Without Wind 1 and 2 for PC
Kingdom Come: Deliverance for PC
Mario Kart 8 Deluxe for Switch
Monster Hunter World for Xbox One and PS4
Dragon Ball FighterZ for Xbox One and PS4
Items discussed in What we Learned this Month:
Chase does some show and tell with a list from the internet comparing what you learn in gaming and how it can apply to real life. Stu also brings up an scenario he encountered with someone he knows and we then get into a conversation about the tricky discourse surrounding the term “Game Addiction” and why it can be hard for us to properly address it on our show. Please note that Stu and Chase are not professionals in the field of learning or psychology, and views expressed on this show are for opinions only and should never be taken as professional advice.
What we Learned from You Discussion:
Friend of the show Jamie sends Chase a message asking about rebranding or making what was old new and viable again, so we discuss it.
Shoutouts:
Thanks to Joe Gottli for doing our art!
Thanks to Dmitry for doing our intro/outro music!
We dig Fred Rojas and Gaming History 101, check them out! https://gaminghistory101.com/
20 episodes