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From Kingdom to Cloud Gardens with Thomas van den Berg of noio

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Manage episode 313931424 series 2976418
Content provided by Riad Djemili. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Riad Djemili or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

The Game Production Podcast is our game development podcast, featuring the production and business side of AAA and indie games. How do game developers manage ideas? How do they resolve team conflicts? How do they assess their game market chances? This is the industry podcast for game developers by game developers.

In our fifth episode, Riad is talking with Thomas van den Berg of noio. How did he develop the indie hit game Kingdom and how did it feel following it up with his new game Cloud Gardens. What is his approach to game design and how would he compare working with publisher Raw Fury versus self-publishing on his new title.

https://noio.nl/
https://codecks.io/welovepodcasts

  continue reading

5 episodes

Artwork
iconShare
 
Manage episode 313931424 series 2976418
Content provided by Riad Djemili. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Riad Djemili or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

The Game Production Podcast is our game development podcast, featuring the production and business side of AAA and indie games. How do game developers manage ideas? How do they resolve team conflicts? How do they assess their game market chances? This is the industry podcast for game developers by game developers.

In our fifth episode, Riad is talking with Thomas van den Berg of noio. How did he develop the indie hit game Kingdom and how did it feel following it up with his new game Cloud Gardens. What is his approach to game design and how would he compare working with publisher Raw Fury versus self-publishing on his new title.

https://noio.nl/
https://codecks.io/welovepodcasts

  continue reading

5 episodes

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