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The Lucky Die

Blighthouse Studio | Realm

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An actual play D&D podcast, The Lucky Die is a character driven story, set in an apocalyptic fantasy world. In Diskora, Demons and Celestials have started stalking the lands, tensions between the factions leave death in their wake and blood red clouds boil across the sky. You would be forgiven for thinking that the end was nigh, question is - do you want to face the end alone? I guess we're about to find out.
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Leaving the cave, the heroes find a mess they need to sort out, and people that they need to check on. Lafian heals an "ally?", Rhal worries about Aema, Squash expends his magical energies and Zaltanna confirms a bad feeling - how bad is that feeling about Dammaz? I guess we're about to find out... Get early access to the [Kino] campaign on Patreon…
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Coming face to face with a dead familiar face, the team rally for Rhal in order to get what he needs. Balance is encouraging, Rhal gets a bag filled with horror, Squash urges moving on and Zaltanna gets concerning news. Are they ready for the rest of the journey in Bellum? I guess we're about to find out... Get early access to the [Kino] campaign o…
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Now somewhere far from their prior explorations and far from any possible backup, the heroes have to survive a dangerous ordeal. Zaltanna hungers for souls, Squash has a new concern worth cursing over, Balance creates a sense of doubt, and Rhal begins an awkward but necessary conversation. Will this test be more than the group can handle? I guess w…
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The voyagers have arrived somewhere strange. Suvi explores frightening options, Greff throws a punch, Kaz tries not to seem impressed, and Ivoris looks ahead for trouble. Will they find what they have traveled here for or will they only find trouble? I guess we are about to find out... Special Thanks to Karin for joining us in this episode! Get ear…
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Moving forward towards their task, the heroes overcome the obstacles between them. Rhal is unaware of danger, Balance goes to scout ahead, Zaltanna offers to teach someone to fight, and Squash almost resorts to friendly fire. Are the travelers ready for the task ahead? I guess we are about to find out... Get early access to the [Kino] campaign on P…
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It appears that the path ahead is not clear of obstacles the heroes must discover how to overcome. Zaltanna is set upon a task that triggers a moral conundrum, Rhal tries a scary prank, Balance is immune to scary pranks, and Squash displays a new magic trick. Will their magic and pranks be able to get the through the unknown obstacles? I guess we a…
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Continuing forward into the battlefield of the dead, the heroes try to get past whatever is between them and their tasks. Rhal says Hi, Balance discourages this, Squash pays the price, and Zaltanna gets the door. What obstacles do the adventurers have to face? I guess we are about to find out... Get early access to the [Kino] campaign on Patreon! Y…
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The Heroes take to Hestur's horses and head towards the ruins of a city. Squash is threatened, Zaltanna negotiates a peace talk, Balance gives a firey hug, and Rhal questions their host. What other inhabitants live in Red Rock City? I guess we are about to find out... Get early access to the [Kino] campaign on Patreon! You can help support the show…
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Having found relative safety, the crew begin prepping for the task ahead. Squash has a rat problem, Zaltanna tries to help someone in need, Balance helps with negotiations, and Rhal sends a lookout for an old friend. Will the road ahead be made safe by the help they have received? I guess we are about to find out... Get early access to the [Kino] c…
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The heroes gather themselves and prepare to make a move before any potential retaliation. Rhal forgot to bring a snack, Balance barters for hospitality, Squash doesn't understand how getting fired works, and Zaltanna is no longer allowed in the kitchen. Will the heroes find their way safely through the danger that lies ahead? I guess we are about t…
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The Kino team find themselves with a new means of transportation to the island. Greff's call for assistance is answered, Kaz finds a personal meaning in something, Suvi is given a fashion warning, and Ivoris fulfills his word to a friend. Will they make it to the island any faster? I guess we are about to find out... Special Thanks to Karin for joi…
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Beginning their travels, the Dragonseekers need to uncover the direction of their journey. Tawree recognizes someone from somewhere, Alix passes on loot, and Notch shares a connection. Will they get to where they need to be in time? I guess we are about to find out... Special Thanks to Kc Wayland (https://linktr.ee/waylandproductions) for joining u…
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Having had an unexpected encounter, the heroes try to plan their next steps carefully. Zaltanna demands a rest, Squash won't rest, Balance helps to make a plan, and also Rhal really wants to rest. Where will the adventurers be going to next? I guess we are about to find out... Get early access to the [Kino] campaign on Patreon! You can help support…
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The fighters are met with the consequences of their actions. Balance gets separated from the group, Squash messes with time, Zaltanna forgets their role, and Rhal receives help from Aema. Will they make it out of their safe-house safely? I guess we are about to find out... Get early access to the [Kino] campaign on Patreon! You can help support the…
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A visitor has arrived and things are starting to get uncertain. Rhal's divine flavor is violence, Balance helps move everyone into action, Zaltanna is upset at dodgy allies, and Squash tries to set up an ambush. Will this trouble mean an end to the safety of their hiding home? I guess we are about to find out... Get early access to the [Kino] campa…
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The heroes reconvene after a brief series of chaos. Squash interrupts a conversation, Zaltanna finds some old friends, Balance suggests seeking assistance from far away, and Rhal has a bone to pick with whoever is in charge of magic being so scary. How long will their place of safety remain safe? I guess we are about to find out... Get early access…
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Three people with similar interests find their paths have crossed. Notch gets out of a hairy situation, Alix is promised guidance, and Tawree recalls the dragon from an earlier adventure. Will these three travelers be able to work together and impact the world? I guess we are about to find out... Special Thanks to Kc Wayland (https://linktr.ee/wayl…
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The team continue trying to catch back up to what has been happening. Rhal makes the greatest toast, Squash has a sappy moment, Balance tries to keep the group together, and Zaltanna tries to cope with some new scars. Will their presence back in Falsam be detected by any of their foes? I guess we are about to find out... Get early access to the [Ki…
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Having been teleported somewhere presumably safe, the travelers try to recover from their recent violent endeavors. Zaltanna is given a lesson in stealth, Balance knows someone isnt playing fair, Squash is not responsible for Squash, and Rhal always has good reason to be worried. Will the heroes gain the rest they desperately need? I guess we are a…
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Tawree begins their journey to appease their demonic companion. Two other souls with their own personal goals are destined for their own journeys to begin as well. Alix is given a gift, Notch loses something important, and Tawree meets a suspicious figure in the woods. What could be accomplished together from the will of these three travelers? I gu…
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The travelers are home bound from their stay in the stalking, but their arrival is met with a scene of chaos. Rhal tries to put another traitor in the stalking, Squash crosses paths with an old rival and leaves an impression, Balance prepares drinks, and Zaltanna aides their allies. Will their help be enough to turn the odds in favor of their frien…
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The remainder of the heroes wait as patiently as possible for their companion to return. Squash takes his time, Rhal calls for help, Balance tries negotiation, and Zaltanna deals with the situation in blood. Will they leave the stalking alive? I guess we are about to find out... Thanks to Jonphilip for voicing The Earthern! Get early access to the …
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With his goals clear, Squash sets off to discover more about the job he hopes to take. Incapable of receiving help from any of his companions, Squash must face the current holder of the position on his own. Will squash find himself stuck in time? I guess we are about to find out... Thanks to Dagur for voicing Gruumsh, and Thanks to Adam and Flo of …
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A danger approaches the ship as it carries the heroes of Kino towards their mission. Ivoris plays with fire, Kaz takes control of the waters, Suvi turns into an animal that brings them joy, and Greff receives a visit from someone who may have the answers to the questions he had. Will any of the crew join the dead? I guess we are about to find out..…
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With their trust placed entirely in the hands of a stranger, the group are teleported towards uncertainty. Zaltanna speaks with the dead, Balance listens for trouble, Squash sees something nobody else could see, and Rhal creates a distraction. Are the heroes' efforts going to be able to keep everyone alive? I guess we are about to find out... Thank…
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