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First Person Podcast is a subset of First Person Scholar. Our content advocates for a new dynamic, one in which we demonstrates our relevancy through timely, rigorous, and accessible criticism that challenges all players to engage in what Mary Flanagan calls critical play. The podcasts we produce encourage players—be them developers, scholars, critics, or enthusiasts—to consider alternatives to popular interpretations of games, game play, and games culture. Through this discourse we seek to ...
 
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Hello, and welcome to the 55th episode of the First Person Podcast! I’m Alex Chalk, resident labour guy and editor for Commentaries, and today I’m filling in for Giuseppe Femia as moderator as I talk with Mariah E. Marsden and Kelley Paige Mason, authors of a fascinating chapter on the commodification of play in AP called “Consumable Play: A Perfor…
 
Welcome to the 54th episode of the First Person Podcast. This month will be examining the social functions of roleplaying games: how the stories and characters we make in RPGs can have a positive and healing impact on ourselves and our community. We look at the benefits that have been acknowledged through roleplaying game studies and the real impac…
 
Welcome to the 53rd episode of the First-Person Podcast! We are continuing our conversation from February by discussing video game preservation and the industry. So, if you haven’t seen that one, please do check it out. We once again have special guest Alex Fleck to talk about why video game preservation matters in academia as well as its implicati…
 
Welcome to the 52nd episode of the First-Person Podcast! This month, we are going to be talking about video game preservation and the industry. We have brought on special guest Alex Fleck to talk about his work in this relatively new academic realm. From archiving to modding to emulation, FPS will be exploring the intricacies of maintaining some of…
 
Welcome to the 51st episode of the First-Person Podcast and the annual Best Games episode of 2021! This year we wanted to take this opportunity to introduce the current FPS team, so you will hear some new and old voices. They are going to tell you about their favourite games of this past year and maybe a bit more in the realm of critique. So, witho…
 
Welcome to the 50th episode of the First-Person Podcast and the last episode of the year 2021! As this is our 50th episode we wanted to take some time to look at the current state of academia and games studies. A lot has changed over the course of FPS’s life and there have been some wild developments and stagnation in the field. We are joined by Em…
 
Welcome to the 49th episode of the First-Person Podcast. After being off for a month we are coming back strong for the beginning of a new semester to look at what has been going down in the videogame industry since we’ve been away. Oh boy! We are joined by Daniel Joseph from Game Workers Unite to have a look into the Activision Blizzard and Ubisoft…
 
Welcome to a very special 48th episode of the First-Person Podcast. The world is opening back up and gaming backlogs are clogging up with sweet savings from summer sales. With the regular crew on a well-deserved break, we have some fantastic guests from the FPS community to take over. This month, we’ll be taking a return trip to Disco Elysium in li…
 
Welcome to the 47th episode of First-Person Podcast and Happy Pride Month everybody! This episode we are going to be looking at and talking about queer representation in gaming. Whether it be queer theming, queer performativity, or explicitly queer characters, we want to try and open up the conversation a bit more looking at the way gaming media fr…
 
Welcome to the 46th episode of the First-Person Podcast. This month we aren’t going to be talking about the Ludonarrative Dissonance but focusing on the Player-Narrative Dissonance. How do we ourselves legitimize doing something in a video game world that we are morally opposed to in the meatspace?By FirstPersonScholar.com
 
Welcome to the 45th episode of First-Person Podcast. This is the final part of our three-part series that we are doing to examine how games are introduced to us and played with on YouTube. For part three, we are going to be looking at the Content videos that we see comic youtubers and casual gamers making for us. We can see what’s new on Twitch and…
 
Welcome to the 44th episode of First-Person Podcast. This is part two of our three-part series that we are doing to examine how games are introduced to us and played with on YouTube. For part two, we are going to be looking at the Lore Analysis videos that get worked into the mainstream YouTube feed every so often. And, yes this was my way of worki…
 
To commemorate our transition to YouTube, this is part one of a three-part series that we will be doing to examine how games are introduced to us and played with on YouTube. For part one, we are going to be looking at the Parasocial play involved with a lot of retro and modern YouTube content. From Walkthroughs to Let’s Plays, this is the foundatio…
 
Architecture has an unspoken influence over how we navigate and interpret the games we play. So, we are going to talk about it. Today we are going to be taking a look at how the world of our favourite games has been constructed and how gaming architecture influences the game world, theming, and plot progression. On this episode you are joined by, G…
 
First Person Podcast is getting ready for Halloween. On this episode you are joined by, Giuseppe Femia, the FPS Podcast Producer, Sabrina Sgandurra, our new Editor-in-Chief/Book Reviews Editor, Lia Black, our new Co-Managing Editor/Commentaries Editor, and Patrick Dolan, our other new Co-Managing Editor/Essays Editor. For the month of October, we w…
 
Welcome back to First Person Podcast after our August hiatus. On this episode you are joined by, Giuseppe Femia, the FPS Podcast Producer, Sabrina Sgandurra, our new Editor-in-Chief/Book Reviews Editor, Lia Black, our new Co-Managing Editor/Commentaries Editor, and Patrick Dolan, our other new Co-Managing Editor/Essays Editor. In this episode, we’r…
 
Happy Pride month from First Person Podcast! On this episode, we go back to a conversation that happened years ago to exhibit some queer games. Join Elise Vist, Rob Parker, Chris Persaud, and Matthew Perks as they delve into the discourse of queer game design. What is the main criticism of queer games? How did our guest experience Tusks and Dream D…
 
This month on the First Person Podcast, we delve into Disco Elysium with Lindsay Meaning, Rob Parker, Sabrina Sgandurra, and Axel Hassen Taiari to discuss their experiences with the game. We are going to look at the different directions that they took in their gameplay and what outcomes were possible with this detective rpg. Where does it stand on …
 
This month on the First Person Podcast, you join Lia Black, Betsy Brey, Sarah Stang, Nicholas Hobin, and Sabrina Sgandurra to discuss their favourite pets in gaming history. We are going to be looking at the autonomy that has been allowed to animals in gaming ranging from the Final Fantasy Series to Pokémon. Through these games we will address them…
 
This month on the First Person Podcast, you join Lia Black, Giuseppe Femia, Chris Lawrence, and Sabrina Sgandurra to look at the roles they have filled. What experience are they looking for in the characters they portray? How do they shape their own experiences? And what the heck is a QAF Character Generator? Listen in as we reveal all.…
 
Welcome to a special edition of the First Person podcast. This week, we’re introducing a queer games and queer making special issue, edited by Jess Marcotte. We are joined by Jess Marcotte, Bonnie Bo Ruberg, and Kara Stone to talk about their experiences as queer game designers and queer games scholars! See firstpersonscholar.com for a transcript.…
 
Welcome back to First Person Podcasts. It’s been some time and we are grateful to those of you who are coming back to us after a little hiatus. We’re back and raring to go with a totally original, out of nowhere, never before heard episode on...our Games of the Year. Don’t worry, we go all meta on the rhetorics of the term, and we talk about some g…
 
Andrew Reinhard is as old as Pong. He is currently a third-year “mature” PhD student at the Department of Archaeology at the University of York (UK) where he is completing his thesis on archaeological tools and methods for investigating digital cultural heritage. Past video game archaeology projects include the excavation of the Atari Burial Ground…
 
In this month's podcast, the FPS crew reflect on their week-long, 10-person international game of Subterfuge, an online, real-time strategy mobile game. During the week, alliances were forged, rivalries formed and relationships were put to the test both in the game and beyond. Will FPS ever be the same?…
 
In this month's podcast, Pierson, Rob, Betsy and Will discuss the trend towards “games as services” rather than one-off products. They also consider whether there is an increasing tendency towards specialized consumption of specific games. If we are playing a smaller number of games for longer periods of time, are these new developments in game con…
 
In this month's podcast, Betsy Brey, Pierson Browne and Chris Lawrence discussed pervasive cultural anxieties that manifest in games set in outer space. They discuss how games like No Man's Sky and Stellaris, with their imperatives to colonize, harvest and exploit, usually enjoin players to become despots. That said, there's no denying how fun it c…
 
In this month's podcast, we discussed Dream Daddy, an interactive visual novel developed and published in 2017 by Game Grumps that describes itself on its Steam storefront page as “a game where you play as a Dad and your goal is to meet and romance other Hot Dads”. So far, so good. Given the dearth of games catering to explicitly queer players, the…
 
Another year, not another award show. In our January 2018 podcast, Betsy, Chris, Will and Justin discuss their picks for games of the year... with a twist: categories ranged from the social ("Fine, stop yelling I'll play it award") to the academic ("game that made me rethink my research"). Stick around for the end when the FPS crew each discuss the…
 
The topic of this month's podcast was ostensibly about Arkane studios’ third installment in the Dishonored franchise: Death of the Outsider, and writer Hazel Monforton's contributions to the development of the game's narrative. However, it was in many ways a metadiscussion about the game and the worlds games inspire. The conversation grappled with …
 
FPS Podcast Episode 22The sense that the crest of VR's popularity may have already peaked was the idea behind this month's podcast, in which our participants Betsy Brey, Rob Parker and Justin Carpenter revisit the question with only a slight revision: was 2016 the year of VR? Our podcast participants perform a small dive into the VR industry, engag…
 
In FPS's September Podcast, Betsy Brey, Elise Vist, Chris Lawrence and Rob Parker sit down to discuss Love Nikki-Dress UP Queen, including its free-to-play mobile model, how it integrates with Facebook and social media platforms, game localization, metagaming, and raise concerns about cultural appropriation and cybertourism. Who knew playing a dres…
 
For the last podcast of the school year and also my final appearance on the First Person Podcast, I talk with Rob Parker and our web editor Rina Wehbe about Christine Love's Ladykiller in a Bind. Bringing together many of the discussions we've been having on the podcast this year, we discuss the representation of gender and the role of sex in the g…
 
This month on the first person podcast I talk Breath of the Wild with Chris and previous editor-in-chief Emma. We discuss our favourite quests and playstyles, the upcoming DLC as well as more in depth discussions about themes of sacrifice and Zelda's role in the narrative. We also rank Breath of the Wild against our favourite Zelda games. Is Breath…
 
This month on the first person podcast I am joined by Betsy, Rob and Shawn to discuss Final Fantasy 15. We go in depth with our history of the series and what made us so excited for the latest installment. We also cover the representation of male friendship, the role of female characters in the game and the major updates to the story.-- We had a mi…
 
This month on the First Person Podcast, special guest Cameron Kunzelman joins Chris Rob and I to talk isometric rpgs. How and why has the genre persisted after all these years? What function does long form textual narrative have in today's attention-economy? We also talk about Cameron's ongoing video let's play of the Baldur's Gate series, Mages an…
 
This month for a special Valentine's Day themed episode of the First Person Podcast, I speak with Betsy, Shawn and Alex about the hit mobile dating sim, Mystic Messenger! We discuss some of our experiences playing the game and have some general discussion about dating sims. How do you choose routes in dating sims? Who does the genre appeal to and w…
 
At First Person Scholar, we do Game of the Year differently. The rampant chaos of end of term and the general lack of time and funds that graduate students have means that getting through many of the latest releases is nearly impossible. Instead, we focus on the games we spent the most time with and the ones that the had the biggest impact on us in…
 
This month we talk the latest trends in First Person Shooters with Rob, Chris, Shawn and Pierson with a focus on the games Titanfall 2, Doom, Battlefield One and Overwatch and I swear I only mention D.Va once! We focus on the narratives by first talking about how we as academics dedicate our time to story modes in games. What are some of the popula…
 
On November 1st and 2nd Brianna Wu visited University of Waterloo as part of the HeforShe campaign to talk with students and professors about women in tech initiatives, Gamergate and feminism in the games industry. I was able to steal her away from her busy itinerary to discuss the role of academic institutions and publishing in the tech world, as …
 
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