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Best Game Design podcasts we could find (updated April 2020)
Best Game Design podcasts we could find
Updated April 2020
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In Think Like a Game Designer, award-winning designer and Stone Blade Entertainment CEO Justin Gary speaks with world class game designers to deconstruct the step-by-step process for creating games and working in the gaming industry. In each episode, we distill the process of creativity into actionable advice that anyone can use all while giving listeners an opportunity to learn more about their favorite games and designers.
 
Chewie, Mike, Brian, and Dirk have been talking about Magic: The Gathering on the internet for almost 10 years (at the time of this writing). Since there are so many shows about strategy and tournaments, these dorks focus on all the fun you can have with the game outside of that, from flavor to philosophy to game design to history to whatever else we can come up with. We're funny, we're serious about what we do, and we love it!
 
Kaz Gable and Bill Price love board games. More than that, they love board game design. The roasted games podcast is an exploration of what does and does not make a good game and the brilliance and pitfalls of board game design. They also touch on their own experience as budding game designers and the status of games they have in development.
 
A bi-weekly video game book club that takes a deep look at one game every episode. We discuss the literary elements, philosophical ideas, and game design decisions that make games great while keeping things funny and friendly. Tune in for some close readings of your favorite games! Email us at thatpinguino@gmail.com
 
They do the hard part of coming up with great video game ideas, so someone can make it. Daanish, Matt, and Jeff are veteran game developers with dozens of shipped games and decades of industry experience between them. Each week, they will conceive of, develop, and scrutinize the very best game ideas. New Episodes Every Tuesday. someoneshouldmakethispodcast@gmail.com @MakeThisPod Disclaimer: Daanish Syed and Matt Pierson are employees of Warner Brothers Entertainment Group ("WBE"), and any fe ...
 
Find out how video games get made! The official podcast for Game Developers Conference brings you illuminating conversation and commentary from brilliant people in the video game industry. Hosted by Gamasutra editor-in-chief Kris Graft and news editor Alissa McAloon. Music by Mike Meehan. Published monthly.
 
Welcome to Ludology, an analytical discussion of the how’s and why’s of the world of board games. Rather than news and reviews, Ludology explores a variety of topics about games from a wider lens, and discusses game history, game design and game players. Ludology is part of The Dice Tower Network, the premier board game media network.
 
Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in! Hosted by Larry Charles and Brandon Pham
 
Welcome to The Debug Log, a podcast about game development. Hosts Andrew, Obinna, Zack, Ryan, and Eduardo are all professional game developers. From games for health care to AAA mobile games, these guys have experienced it all and have the scars to prove it. That being said, this is not your typical developer podcast. The Debug Log balances in-depth discussions and interviews with a casual and wry sense of humor. Aiming to be both entertaining and informative, the show targets developers of ...
 
Actor-friends diving into your favorite worlds and genres, improvising an immersive, unscripted story in 16 episodes or less. But there’s a twist. Sage, Jess, and Travis use a tabletop role playing game—and a variety of guests—to keep them on their toes, where every dice roll can completely change the direction of the story. The sound design is unparalleled, the comedy is side-splitting, and the game rules are original and easy to follow. Pick a series that speaks to you and press play!
 
Overtime, Dribbble's weekly podcast, explores the most interesting design news and gives you the tips you need to create your best work. No need to scroll copious news sites and design Twitter—host Meg Lewis and friends are primed to inform, entertain, and inspire you each week. Consider Overtime your audio lifeline to the design community, packaged in a perfectly punchy Shot. Subscribe and listen every Wednesday to stay ahead of the game.
 
DL Gaming is composed of four PC gamers from San Diego: Bobby, Emilio, Chi and Rey. Our podcast is an open, long-form discussion on computers, technology and PC Games (both old and new). We aren't professional journalists, nor do we have any insider information or exclusive access in the gaming industry. We're just inappropriate adults who play a lot of computer games and like to talk about it.
 
Home of Riverhouse Games. Game Closet, a chance to meet & talk to cool queer & LGBT+ tabletop gamers, with side adventures into: From Scratch, an exercise in learning tabletop roleplaying games, and Critical Theory, an analysis of games & game design.
 
Knoxville Game Design is a monthly discussion by creators in the Knoxville, Tennessee and surrounding areas to share their ideas, show off projects, and discuss current topics in the game development industry. Our group explores the many facets of the game development process, such as coding, graphics, modeling, animation, story, and promotion. You can find out more information on the group including future meetup dates at knoxgamedesign.org
 
A comedy game design podcast by two guys who know nothing about comedy nor game design. Join Trevor Scott and Ben Slinger as they take prompts from random word generators, movies, game titles and more and turn them into occasionally hilarious but always interesting game designs.
 
BOARD GAME BROS We are Jeffrey Craig and Matthew Craig - brothers in real life and board game designers in real life. This is our board game hobbyist/design podcast where we talk about our favorite games. We start every episode talking about how the game is played, and then we examine how game design was used to assist the player and enhance the gameplay. Follow us on twitter @BGBroscast (https://twitter.com/BGBroscast) Follow us on facebook @BGBroscast (https://www.facebook.com/BGBroscast/)
 
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show series
 
Hey everyone! Weird times. I’ve actually been a little sick myself (don’t worry, I’m doing all of the things) and less productive over the past week or so than I’d like to have been. I originally wanted to have a new podcast episode ready for you guys today but sadly because of how weird everything has been, I am instead bringing you this full uned…
 
Ignacy Trzewiczek, founder of Portal Games and designer of Robinson Crusoe, discusses his company’s motto: Games that tell stories. We go in-depth into Ignacy’s design process, talk about his most popular games, and get to the heart of what it looks like to create games that have players leaving the table with a story to tell.…
 
Dirk and David team up with show producer Skye to dive into the MOBA genre, a first in a series meant to explore the design of this popular genre. They discuss the genre’s roots in real-time strategy game mods and give an overview of the most popular MOBAs on the market. Additionally, the trio talks about tabletop and mobile MOBAs, and why they hav…
 
This month we talk about ways to promote your game and how to handle feedback on your game. Hosts Dylan Wolf www.dylanwolf.com/@DylanWolfdylanwolf.itch.ioLevi D. Smithlevidsmith.com@GaTechGradgatechgrad.itch.ioRuth Annhttp://meemawsurrendered.com/https://tranzeve.itch.io/Jaredgithub.com/BlackJar72jaredbgreat.itch.io Show Notes East Tennessee Conten…
 
Klei Entertainment has one of the most amazing track records of any development studio. Their games include such hits as Mark of the Ninja, Don’t Starve and their upcoming card-based RPG, Griftlands. So it was an honor to speak with Kevin Forbes, who’s been with Klei since their early days, working as a writer, designer and programmer. Follow Klei …
 
Recorded at Metatopia 2019 Presented by Darren Watts, Stephen Dewey, Paul Stefko. There are many different mechanics for tracking time and progress in games, and our panel speakers will explore all of them in depth. From countdown clocks and stress tracks, to flickering candles and Jenga towers, there's a lot to explore in this family of mechanics.…
 
Marty O’Donnell joins Austin Wintory on the Game Maker’s Notebook to discuss his early career before video games, his pioneering work as an Audio Director, and his collaboration with Sir Paul McCartney. O’Donnell is a composer, audio director, and a Co-Founder of Highwire Games. He is best known for his work on Halo series, Destiny, Myth, and the d…
 
The dorks are back! Why are we back? Because Godzilla! No, seriously. Godzilla cards. In Magic. Like for real. Well, sort of for real. It's...bizarre. Ikoria: Lair of Behemoths previews are here! And there's some pretty awesome stuff here other than just the inclusion of everyone's favorite Kaiju. Join us as we talk about all the awesome new stuff!…
 
Join hosts: KennedyHawk, Crimson, and Lester as we dis--- wait, what's that -- ANOTHER HOST! Amerikano joins the cast as a Protection specialized co-host. This episode is all about the big campaign box reveal. We'll be discussing everything we've seen about the box with an overview of: Spider-woman, Hawkeye, the Villains, the Campaign mode and we'l…
 
Recorded at Metatopia 2019 Presented by Christopher O'Neill, Adriel Wilson, Cat Tobin, Misha Bushyager. Role playing as a HOBBY continues to evolve and mature. Has role-playing now gotten big enough to be considered a MEDIUM? Join us for a lively and passionate discussion on the concept that role-playing has become more than just games, but a mediu…
 
In this first installment of our new miniseries focused on Noita (with guest co-host Bennett Foddy), we share our early stories and beginner tips, discuss the genealogy of the game, and contemplate how we feel about shooting being its primary verb. Some things we discussed: Noita Bennett Foddy Crayon Physics Deluxe The Swapper Baba Is You Liero Wor…
 
Episode 224: Kirk, Maddy, and Jason talk about some games they've been playing, like Half-Life Alyx and Kentucky Route Zero. Then they get into some news on Mario remasters and Gearbox disasters (26:30), followed by some chill Animal Crossing chat and an email from a listener who works in video game certification. Finally: The Wire! (55:07) Music p…
 
There's a potential intruder in The Fort, and its up to our heroes to track 'em down. 20 Sided Stories is Produced by Sage G.C., Jessica Dahlgren, and Travis Reaves. Masha/Roulette is played by Jessica Dahlgren. Lily/Bloodhound is played by Emily Ervolina. Eric/Scry is played by Travis Reaves. Featuring special guest Tanner Risner as Short Circuit!…
 
Just as video games can provide great examples of concepts from psychology, they can also illustrate concepts from neighboring fields. Like economics! In this episode, my guest expert walks us through his adventures in using basic knowledge of economics to wreak havoc (and have fun) in a massively multiplayer online game. And what kinds of issues d…
 
In this episode Gino and RVA Returner John Schreiner discuss Opus XI of the Final Fantasy TCG. We discuss the upcoming Community Cup (https://cardsofivalice.com/products/fftcg-community-cup-world-of-ruin?fbclid=IwAR1g2tyJYktUP-QVD1I82l2z7l0qHClGOtMFvRb5VCcrkYgakCC3GDxPk9A), the mechanics of the new set, and top best cards from each element! This is…
 
We discuss Celia Pearce’s Communities of Play. Follow Ranged Touch on Twitter. Follow CMRN on Twitter. Follow Michael on Twitter. Come hang out in our Discord channel. Support this show and all of our videos on Patreon, where you can also get our notes for this episode for $3 a month! Chris Hunt created the theme song for this show.…
 
It’s another week of quarantine and video games. Chi joins us remotely to talk about Animal Crossing: New Horizons. Bobby streams KOTOR and picks up WWZ. Emilio dives deep into Wolcen: Lords of Mayhem and tests Predator Hunting Grounds. Get your room at DLG Con in September! ON THE RADAR Help Will Come Tomorrow, Gears Tactics, Last Oasis, The Riftb…
 
Everyone in the industry is forced to work from home. Is it a dream come true? Magic Leap is looking to sell but is it coming off as desparate? Naughty Dog is overworking people again...and GameStop self-proclaims as a essential business. Check out this week's Roundtable News Episode. For the video version, please visit https://youtu.be/Gf0q7Z9lSko…
 
Epic Games is getting into the publishing game. Is it as ground breaking as everyone is making it out to be? Watch the video version here https://www.youtube.com/watch?v=--t6M9uDtYE Watch live 11 AM PST Tuesdays/Thursdays on https://www.twitch.tv/blu_champs Subscribe! http://www.youtube.com/bluchamps?sub... Support us and get some cool perks! https…
 
Connect with Ambal Tournament (Bernardo Bittencourt): Ambal Tournament Website Ambal Tournament Article about Faction/Archetype Design Ambal Tournament on Instagram Ambal Tournament on Discord Connect with the Nerdlab Community: Nerdlab Website Nerdlab Facebook Page Nerdlab on Twitter Nerdlab on Instagram Join the Nerdlab Discord Hello fellow adven…
 
We're back to discuss more of the hows, whats, and whys of GMing tabletop roleplaying games! This time, Kyle and Jon discuss how to get your players to engage their imaginations and provide more colorful contributions to the ongoing story. Among other things, we cover the importance of making your players feel safe at the table, how to create oppor…
 
In today's Biography of a Board Game, Scott takes us through the long history of The Game of the Goose, which became a template for almost every roll-and-move game into Victorian times and beyond. Show notes: 1m49s: The ancient Egyptian game of Mehen 2m04s: History of the labyrinth 2m24s: The Discus of Phaistos, also known as the Phaistos Disc 2m50…
 
Recorded at Metatopia 2019 Presented by Kenneth Hite, Betsy Rosenblatt, Darren Watts. Mysteries are among the hardest genres to run successfully in tabletop games. How can designers structure stories to meaningfully involve players, guide them to clues and help them put them together to solve a crime without spoonfeeding them? How can GMs control p…
 
Tyriq Plummer (Catacomb Kids, UFO 50) joins us to discuss the guts and evolution of his long-term roguelike project, how he stays motivated, and making his minions matter. Plus a very special show announcement! Some things we discussed: Tyriq Plummer Catacomb Kids UFO 50 Our new Discord! Noita Made out of Meat: Health Systems in Video Games Tyriq's…
 
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