Gamesindustrybiz public
[search 0]
Download the App!
show episodes
 
Regular news discussion show offering insight into the global video games market for industry professionals. The GI.Biz's world-leading team of experienced trade journalists, who spend each episode breaking down the biggest stories, lending their thoughts on the latest trends in the market, and discussing the implications for video games as a business
  continue reading
 
Loading …
show series
 
The GamesIndustry.biz Microcast is a weekly podcast with Chris Dring and James Batchelor offering a quick dive into the biggest stories from across the business of video games. This week, we discuss Apple's short-lived ban on Epic Games' developer account, which would have prevented both the return of Fortnite to iOS and the launch of Epic's app st…
  continue reading
 
The GamesIndustry.biz Microcast offers a quick look at the biggest stories from the business of video games every Monday. This week, Chris Dring and James Batchelor are joined by Remedy communications director Thomas Puha, who talks to us about the studio reclaiming the publishing rights of Control, the success of Alan Wake 2, and the challenges of…
  continue reading
 
Welcome to the weekly GI Microcast giving you the latest in video games news. Join James Batchelor and Chris Dring where they give you their take on the biggest stories in video games. Never miss an episode and subscribe to the GI Microcast on all Podcasting platforms and YouTube. Join them every Monday for more video games news. This week, we disc…
  continue reading
 
Chris Dring and James Batchelor take a look at the biggest stories from the business of video games in the last week. We start by discussing Xbox's announcement of four first-party titles coming to other platforms, as well as Microsoft's wider games strategy, before delving into PlayStation's latest financials, the challenges it faces and the revel…
  continue reading
 
James Batchelor and Chris Dring discuss the biggest news from the past week. The main topic this week is the recent rumours that Microsoft may bring key first-party exclusives such as Starfield and Indiana Jones and the Great Circle to other platforms, including PlayStation 5. We talk about Microsoft's history of exploring 'rival' platforms, and wh…
  continue reading
 
GamesIndustry.biz's James Batchelor and Chris Dring discuss the biggest stories of the past week. First, we discuss the Eidos Montreal layoffs and the cancellation of a new Deus Ex title, as well as the implications for the future of this franchise - and many of the other franchises, such as fan favourite (and Chris favourite) TimeSplitters, whose …
  continue reading
 
Chris Dring and James Batchelor discuss some of the biggest stories about the business of video games from the past week. This week's Microcast kicks off with Chris' report on the industry bracing itself for further difficult times, with investors, publishers and developers expecting up to two years of closures, changes to the release schedule and …
  continue reading
 
James Batchelor and Chris Dring once again discuss some of the biggest stories from the past week, including the divisive agreement between union SAG-AFTRA and AI voice tech firm Replica Studios to use AI voice acting in video games. The discussion inevitably extends to the broader implications of AI, including Steam's revised policies that will al…
  continue reading
 
Chris Dring and James Batchelor return with our weekly dive into the biggest news stories from the business of video games. 2024 has barely started and the ongoing trend of layoffs across the games industry continues. We discuss some of the wider factors that are driving this, and what else we can expect in the year ahead. We also discuss recent st…
  continue reading
 
For our final podcast of the year, The GamesIndustry.biz team gathers around their mics to discuss their favourite games of the past twelve months. You may well have read our extended thoughts in our Games of the Year articles, and this conversation wraps things up, as well as gives some nods to our honourable mentions. From the relaxing trials of …
  continue reading
 
The GamesIndustry.biz team gathers around their mics to reflect on the past year, as well as the biggest stories and trends we've covered. The discussion inevitably begins with the waves of layoffs we've seen throughout 2023, and what they say about both the state of the industry and what we can expect in 2024. We also discuss the debate around usi…
  continue reading
 
Chris Dring and James Batchelor discuss the biggest stories of the past week, on (potentially) our final Microcast of 2023. Today's discussion begins with the reveal of Grand Theft Auto 6, from the changes at Rockstar since GTA 5 to the sales expectations and potential impact the game will have on 2024 and 2025, plus our own thoughts on this first …
  continue reading
 
Chris Dring and James Batchelor discuss the biggest stories of the past week, starting with the mixed messages over whether Xbox Game Pass is heading to Nintendo and PlayStation consoles. While Xbox CFO Tim Stuart said last week that this is part of the company's long-term strategy (echoing comments from Xbox boss Phil Spencer five years ago), Spen…
  continue reading
 
On our latest Microcast, James Batchelor and Chris Dring discuss the fallout of Embracer Group's ongoing restructure, as revealed by its recent financial results that confirmed over 900 people were laid off in the space of three months. We discuss the strategy that led directly to Embracer's struggles, as well as whether these issues are a sign of …
  continue reading
 
The GamesIndustry.biz Microcast returns, bringing you a digestible dose of the biggest news and analysis from the business of video games. On this episode, James Batchelor and Christopher Dring discuss the upcoming reveal of Grand Theft Auto 6, and how the development team behind it has changed since the launch of the record-breaking Grand Theft Au…
  continue reading
 
James Batchelor and Chris Dring dive into the implications of this week's Xbox leak - and debate whether the industry truly learned anything of value. Among the revelations discussed are Microsoft targeting 2028 for its next Xbox console, full details of two mid-generation refreshes for Xbox Series X and S that are expected to launch next year, a h…
  continue reading
 
James Batchelor and Brendan Sinclair dive into the backlash around Unity's proposed Runtime Fee. As the industry waits for the engine provider's revised plan to charge developers for every install of their game (past certain thresholds), we look at how Unity could have handled both the announcement and the need for more revenue in a different way. …
  continue reading
 
The GamesIndustry.biz team gather around their mics and discuss the biggest stories of the past week. We start with a recap of Gamescom Opening Night Live before looking forward to the high-profile hits due for release in the run-up to Christmas - particularly the crowded October slate. Which titles do we expect to do well? Which ones face stiffer …
  continue reading
 
On today's GI Microcast, Chris Dring and James Batchelor discuss the latest developments in the ongoing saga that is Microsoft's proposed acquisition of Activision Blizzard. This morning it was announced the CMA has fully blocked the original deal, but a modified deal is now undergoing a phase one investigation with the aim to have a final decision…
  continue reading
 
In the final episode of this series of the Playable Futures Podcast, Will Freeman chats to Mitu Khandaker, CEO and Co-Founder of mobile studio Glow Up Games, about the impact of AI on games and what they mean for the future of play. The Playable Futures Podcast accompanies Playable Futures, a collection of insights, interviews and articles from glo…
  continue reading
 
In today's Microcast, we discuss two of the biggest stories of the week. First, we debate Microsoft's newly announced Xbox enforcement system, which will issue 'strikes' to players for violations of its code of conduct ranging from cheating and profanity to harassment and hate speech. Eight strikes earns a one-year suspension, but is the system too…
  continue reading
 
After eleven and a half years at UKIE, Jo’s imminent move to the music industry, where she will be serving as CEO of the British Phonographic Industry, felt like an appropriate opportunity to pause and reflect on her tenure and the importance of play. Speaking with us at Develop in Brighton, she explained that play has always encompassed more than …
  continue reading
 
James Batchelor and Christopher Dring discuss a busy week in the ongoing saga that is Microsoft's proposed acquisition of Activision Blizzard. Following the denial of the FTC's preliminary injunction, the denial of its request for an extension to the temporary restraining order, and the denial of its appeal, there is seemingly nothing to stop Micro…
  continue reading
 
The latest episode of Playable Futures features a conversation with Deborah Mensah-Bonsu, who is the founder of dmb crew. Her flagship initiative is Games for Good, which focuses on helping studios and the wider industry harness games for social impact. Will and Deborah discuss the opportunity presented by the proliferation of games on mobile to un…
  continue reading
 
The GamesIndustry.biz Microcast is back. In today's episode, James Batchelor and Chris Dring reflect on the revelations so far from the court hearing between the Federal Trade Commission and Microsoft over the latter's proposed acquisition of Activision Blizzard. As you can tell from our ongoing roundup, it's hard to gauge whether any progress is a…
  continue reading
 
The GamesIndustry.biz team gather around their mics to reflect on this year's cavalcade of video game showcases. We've already shared our favourite indie titles from the likes of Summer Game Fest, Xbox Games Showcase, Day of the Devs, Wholesome Direct and more, while Chris Dring reviewed his experience of the first physical Summer Game Fest event. …
  continue reading
 
Shawne Benson, Global Head of Third Party Portfolio & Acquisitions at Sony Interactive Entertainment and Laila Shabirm, Founder & CEO of Girls Make Games speak to Will Freeman for the latest instalment of our Playable Futures Series. Our eighth outing sees us tackling what continues to be a prominent talking point within the industry - women in gam…
  continue reading
 
James and Brendan discuss two of the biggest stories of the day in our latest GamesIndustry.biz Microcast. We start by wrapping up our coverage of the major summer games showcases, discussing the line-up at yesterday's Ubisoft Forward. The conversation touches on everything from the narrative dilemmas of Avatar: Frontiers of Pandora to the more-tha…
  continue reading
 
Continuing our breakdown of the biggest summer games showcases, James and Marie reflect on the line-up Microsoft showed off at last night's Xbox Games Showcase. Headlined by the likes of Fable and Star Wars: Outlaws, with a good old fashioned hardware reveal and a lot more information on the upcoming Starfield, the showcase gave a great insight int…
  continue reading
 
The GamesIndustry.biz microcast returns as we discuss the biggest announcements from this year's Summer Game Fest: Kickoff Live. James and Marie share their thoughts on the most promising games, as well as the tone and quality of the overall line-up. And, inevitably, the conversation shifts towards the usual 'do we need E3/Not-E3?' discourse. If yo…
  continue reading
 
The GamesIndustry.biz team gathers around their mics to discuss the biggest stories in the business of video games. This week, we dive deeper into the potential for cloud gaming - a technology the UK competition regulator believes will become so big that it's using this as ground to block the Microsoft acquisition of Activision Blizzard. Following …
  continue reading
 
Chris and James offer a bite-sized breakdown of yesterday's PlayStation Showcase, from the new hardware revealed to the glimpses at Sony's future first-party line-up. As well as rounding up some of the highlights, the discussion dives a little deeper into the potential audience and use cases for the Project Q handheld streaming device, Remedy's dec…
  continue reading
 
GamesIndustry.biz's Chris Dring and James Batchelor deliver another short, sharp analysis of the biggest stories happening across the business of video games. Today's microcast covers: Take-Two's latest financial results Ubisoft's latest financial results Strauss Zelnick: Key companies took E3 for granted Next week's PlayStation Showcase As always,…
  continue reading
 
Welcome to the new GamesIndustry.biz Microcast. In addition to our full-length, in-depth discussions of key topics from across the industry, we are also experimenting with a new short-form format in which we analyse the biggest stories as they break. Today's episode covers the European Commission's approval of Microsoft's proposed Activision Blizza…
  continue reading
 
The GamesIndustry.biz team gather around their mics to discuss the biggest stories from the business of video games. This week, we discuss the recent cancellation of E3 2023, the myriad factors behind it, and what comes next for the long-running trade show. With the industry's needs changing over the years, and the rise of new ways to reach your au…
  continue reading
 
Episode seven of the Playable Futures podcast turns its attention to the future of game consumption, and the shift in the dynamic between user, creator and platform. The result was a wide-ranging, insightful conversation between two brilliant guests – Stephanie King, Chief Administrative and Legal Officer and Playco, and Karol Severin, Senior analy…
  continue reading
 
The GamesIndustry.biz team gather around their mics to discuss the biggest stories of the past week. On this episode, we begin with the report that 2023's Call of Duty release will be a follow-up to 2022's Modern Warfare 2 that originally began an expansion. It will plug the previously reported gap that could have seen this year become the first si…
  continue reading
 
Marcia Deakin, Co-Founder of Next Gen Skills Academy, Shahneila Saeed, Head of Education at UKIE and Director of Digital Schoolhouse and Keira McGarvey, Head of People at FuturLab join Will Freeman for the latest edition of our Playable Futures Series. Episode six of the Playable Futures podcast assembles a panel of experts to tackle the challenges…
  continue reading
 
The GamesIndustry.biz team gather around their mics to ponder the year ahead. Rather than offering predictions on what we think will happen in the business of video games this year, we share our hopes for what we want to see. The discussion ranges from serious concerns such as the desire to see more unionisation among developers and fewer immoral m…
  continue reading
 
The latest of our Playable Futures series tackles the industry's foundational duo - Publisher and Developer - and looks at what the future holds for Publishing in a sector in which the rate of change is rapid and accelerating. It’s also one in which the balance between Community, Audience, Developer and Publisher has shifted irrevocably. For Episod…
  continue reading
 
The GamesIndustry.biz team gathers around their mics and discusses their favourite games of the year. In addition, we discuss several of the honourable mentions, the titles we've delved deeply into throughout the course of 2022 but haven't quite established themselves as our favourites. You can read our full thoughts on each member of the team's on…
  continue reading
 
It’s a double whammy for our latest episode of the Playable Futures Podcast, with gaming communities at the centre of the discussion. For this episode, presenter Will Freeman chats to Mark Reed, Founder of Heaven Media to reflect on gaming’s relationship with marketing and the important role that communities play in shaping its landscape. He then i…
  continue reading
 
The GamesIndustry.biz team gathers around their mics to look back at some of the biggest stories and trends of the year. Using a recent edition of This Week In Business as a jumping off point, we discuss whether 2022 was a weak year for new video games (as some folks believe) and how well the line-up compares to previous years. We also discuss the …
  continue reading
 
For the latest episode of the Playable Futures Podcast, games journalist Will Freeman is joined by representatives from three of the many independent and mid-size studios that are currently making waves in the games industry. Playtonic Games business development manager Stephanie Darrah, nDreams CEO Patrick O'Luanaigh, and Nosebleed Interactive man…
  continue reading
 
The GamesIndustry.biz Podcast is back, as the team once again gathers around their mics to discuss the biggest stories of the week. We start with the highs and lows of the latest Pokémon launch. Pokémon Scarlet and Violet are smashing series records in key territories and are the most ambitious entries to date – but it turns out that ambition comes…
  continue reading
 
For the second outing of the Playable Futures Podcast, games journalist Will Freeman chats with Tommy Palm, founder and CEO of Resolution Games to reflect on the future of virtual reality. An industry veteran responsible for the enormous success of Candy Crush Saga, Palm has since shifted his focus to the world of virtual reality, courtesy of Ultim…
  continue reading
 
"In eight years' time, I'd like to see the video games industry being the greenest industry in the world and that the players that play games are coming to it, not just to escape, but to give back as well." The wider creative industries are increasingly looking to games for inspiration. After all, it’s probably fair to say that gaming is now bigger…
  continue reading
 
Our special podcast series The Five Games Of returns with Tim Schafer, founder, CEO and president of Double Fine Productions. And the episode is available to download now. For those who may have missed past episodes, this is a series of interviews in which we explore how the games industry has changed over the course of five games from our guest's …
  continue reading
 
To succeed in mobile games today, you not only need to make a great game, but you need to have a strong monetisation plan from the very beginning. In this special GamesIndustry.biz Podcast, Meta Audience Network’s Michael Bertaut discusses the state of in-game advertising, player acquisition and the future of monetisation. He reveals the latest dat…
  continue reading
 
The GamesIndustry.biz team gather around their mics to discuss the biggest stories from the business of video games. We start this week's episode with thoughts on how the industry will fare in the impending recession. The business models supporting games companies have changed dramatically since the last financial collapse, so how will economic cha…
  continue reading
 
Loading …

Quick Reference Guide