Jean Lebrun public
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On this show I chat to Sean Labodé about Community Management. We also talk about working as part of the games publisher Sold Out, getting into the games industry, industry accolades, and age rating certificates. You can get in contact with Sean via twitter at @seanlabode and Sold Out at @soldout. You can get in contact with the show on Twitter @Ho…
 
On this show I chat to Alan Thorn of the National Film & Television School about the Games Design & Development MA course at NFTS. We also talk about the maturity of the industry, remote working due to Covid, the influence of technology, and Russian puzzle solvers . You can get in contact with Alan via NFTS through https://nfts.co.uk/games-design-a…
 
On this show I chat to Charlene Lebrun of Player Two PR about working in indie games entertainment communications. We also talk about the cost of PR services, using social media and keeping it fresh, the difference between how large and small companies approach their campaigns, and working on Eastshade and Draugen. As part of thw show we also cover…
 
On this show I chat to Jean Leggett about being CEO of One More Story Games, the game engine Story Stylus, and teaching game making to adults and children. We also chat about working with Charlaine Harris on an adaptation of her novel the Lily Bard Mysteries: The Body in Shakespeare Park, working within the boundaries of an IP, the challenges of mo…
 
On this show I chat to Jake Hollands about making Space Plan and working on Not a Hero. We also chat about people pirating prototypes working in small teams and filling many roles thinking about and choosing a publisher the changes made between a prototype and the release version and working with Logan Gabriel You can get in contact with Jake via T…
 
On this show I chat to Manuela Malasaña about Team Dogpit and their games including their game that is currently in development Red Star Azimuth. We also chat about the advantages/disadvantages of distribution platforms people hustling for free keys that result in no coverage using social media as a marketing tool and the issues of only having othe…
 
On this show I chat to Caoimhe Roddy about the role of a producer when making games. We also chat about different roles in the industry including usability tester, designer, QA assistant, developer, producer and associate producer and the different roles and responsibilities of each misconceptions about the roles and how QA is seen as easy entry po…
 
On this show I chat to Marina Diez about being a games designer and creator. We also chat about being a founder of Terebi magazine, a women only video game magazine collaborating with Fem Devs and BeMyHuman games as meaningful experiences and the self care spaces they can be created to be itch.io as an indie developer friendly platform, and using i…
 
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