High Notes is a podcast featuring conversations on the art and business of voice, hosted by voice actor and BRAVA CEO, Melissa Thom. From Mongolian throat singing to vocal health, accents, gaming, and more, HIGH NOTES uncovers the craft behind the business. Brought to you by https://www.brava.uk.com/ Hosted on Acast. See acast.com/privacy for more information.
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This series consists of discussions by respected physicians in their specialty, for example Chairs and Residency Directors, with emphasis on their views of the specialty, why they chose their career path, the pros/cons, advice, residency, and what residency programs look for in applicants. It is anticipated that a greater insight will help medical students choose their specialty. This series is supported by the Ontario Medical Students Association Innovator Grant. For any comments or inquiri ...
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Gaming is a multi-billion dollar industry, but what goes into making the world's most popular games? Join us as we speak to titans of the gaming world, including Zeptolab, Playrix, Nexon and Kongregate, the makers behind wildly popular games Adventure Capitalist, Cut The Rope, Gardenscapes and Battlejack, to hear how they design, develop, monetize and market their games. Tune in to Level Up by ironSource, the podcast for people who love making, growing, and of course, playing mobile games.
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In this episode of High Notes, we engage in a captivating conversation with Abi Longstaffe from Spotlight. Abi discusses her journey in the creative arts, from her theatrical family history to drama school and her extensive career in casting and talent management. We delve into the evolving landscape of talent and voiceover work, hear expert advice…
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The Power of Podcasting with Curtis James
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In this episode, we chat with Curtis James, an accomplished podcaster, producer, writer, and presenter. Curtis shares his inspiring journey from his early days experimenting with music to his experiences with grassroots podcasting, the importance of authentic storytelling, and the impact of social inequality on education and creativity. Curtis talk…
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From Radio to VO - A Conversation with Sinead Garvan
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High Notes: A Conversation with Sinead Garvan - From Radio to VO In this episode, we talk to Sinead Garvan, the voice behind some of the UK’s favourite radio shows and podcasts. We chat about Sinead's journey from her early days as a young narrator in school plays to her transition from radio to voiceover. Sinead shares her experience of working wi…
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From TV to VO - A Chat with Marverine Cole
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On this episode of HIGH NOTES, we talk to award-winning journalist and broadcaster, Marverine Cole. Over the last 21 years, Marverine has worked as a reporter, producer and news anchor for the majority of Britain's most watched and listened to broadcasters, including Sky News, 5 News, Talk TV, Classic FM, 5 Live and BBC Radio 4. Marverine is one of…
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Voice Direction for Video Games: A Conversation with Adele Cutting. **A Women in Games Special**
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In this episode, we talk to Adele Cutting - a respected sound designer, audio and voice director and in the video game industry. Adele's extensive portfolio includes work on both blockbuster titles and indie games. The discussion covers a wide range of topics, including Adele's journey into the gaming industry, the evolution of women's roles and ca…
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Game & Audiobook Direction with Daniel Jewel
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In this episode, we talk to award-winning producer, photographer, screenwriter, game and audiobook director, Daniel Jewel. With extensive experience in leading AAA game projects and directing high-profile audiobooks, Daniel shares invaluable insights from his musical childhood through to his journey into film and then voice directing. He discusses …
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In conversation with Talent Agent, Natalie Edwards. **A Women in Games Special**
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In conversation with Talent Agent, Natalie Edwards. In this Women in Games special, we sit down with Natalie Edwards, Talent Agent and Head of Voiceover Division at Excellent Talent, based here in the UK. Natalie talks to us about her career and her extensive work with games in particular. We also discuss important issues, including representation …
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Shakespeare's Women with Actor & Writer, Lorien Haynes
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Shakespeare's Women with Actor & Writer, Lorien Haynes On HIGH NOTES Episode 4, Melissa talks to writer, actor, and artist, Lorien Haynes. From a teenager seeking an escape from her shyness and early experiences of abuse to living and working in America, Lorien's career has involved voiceover work, drama, screenwriting, and drawing. Throughout her …
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An Introduction to Characters with Elaine Clark. **A Women In Games Special**
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In this episode of the High Notes podcast, BRAVA master characters coach, Elaine Clark, joins us all the way from San Francisco and talks about her extensive experience in the industry. From starting as a theatre major in college, she then got into advertising and copywriting before moving into Silicon Valley and delving into the corporate world. H…
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In this fascinating talk, BRAVA Founder, Melissa Thom, welcomes special guest, Sebastien Croteau, an accomplished metal vocalist and extreme voicing expert. They discuss Croteau's extensive career - his unique skills as a Tibetan, Mongolian, and Inuit throat singer - and his contribution to a huge number of video games, including the recently accla…
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In this podcast (taken from an online talk), voice acting expert, coach, and founder of BRAVA: Melissa Thom, provides an in-depth introduction to the art and business of Voiceover. She talks through the necessary skills, experience, and mindset required to take the first steps into the industry - including the importance of training, understanding …
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Presented by voice actor and CEO of BRAVA (Bristol Academy of Voice Acting), Melissa Thom, High Notes is a podcast featuring conversations on the art and business of voice. From Mongolian throat singing to vocal health, accents, gaming, and more, HIGH NOTES uncovers the craft behind the business. Brought to you by https://www.brava.uk.com/ Hosted o…
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Božo Janković | The new TCF 2.2 and CMPs: what you need to know
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In this LevelUp episode, Jess Overton sits down with Božo Janković, Head of Ad Monetization at GameBiz Consulting. Together, they dive into the new TCF 2.2 requirements, how to comply with them, what you need to know about Consent Management Platforms, and how to choose the right one for you. Tune in here or read the highlights below: https://www.i…
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Phillip Black | Roblox properly understood: lessons for virtual economies
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In this LevelUp episode, Melissa sits down with Phillip Black, Game Economist at Game Economist Consulting and a cohost of the Deconstructor of Fun podcast. Together, they dive into what makes a game economist, the differences between game economies and real-world economics, the success of Roblox, and what other apps can learn for their own virtual…
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The Unity Gaming Report | Diving in with the team behind it
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In this LevelUp episode, Melissa sits down with Emory Irpan and Nathan TenBoer, Director of Operations, Consultancy, and Insights and Lead Partner Manager and Insights at Unity respectively - two of the minds behind the Unity Gaming Report. Together, they get into the data behind the gaming industry, what didn't make the cut, why 2D games are makin…
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Sophie Vo | Leadership in games: solving the human puzzle genre
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In this LevelUp episode, Jasmine sits down with Sophie Vo, GM at Savage Games. Together, they dive into the the role of empathy in leadership, what leadership means and looks like in games, how to spot a leader in your team, and more. Tune in or read the highlights: https://www.is.com/community/podcasts/levelup/leadership-in-games-solving-the-human…
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Lisa Brunette | Narrative in mobile games: why the story matters
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In this LevelUp episode, Melissa sits down with Lisa Brunette, Narrative Designer and Game Writer at Brunette Games. They take a deep dive into the importance of narrative, why gameplay should always come first, how to write for mobile games, and how (and why) Lisa gamified her gardening. Tune in or keep reading for the highlights: https://www.is.c…
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Om Tandon | UX in games: User-centered vs human-centered design
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In this LevelUp episode, Melissa sits down with Om Tandon, UX Director at UX Reviewer Games Consultancy. They dive into what makes good UX, the similarities between producing games and films, the differences between user and human-centered design, and how to put design thinking into practice. Tune in or keep reading for the highlights: https://www.…
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Anna Popereko | User motivations: Where game design and monetization meet
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In this LevelUp episode, Melissa sits down with Anna Popereko, Game Design Consultant at ironSource from Unity. They talk about the importance of user motivations, what even are they, why they should be a part of your monetization strategy, and more. Tune in or read the highlights here: https://www.is.com/community/podcasts/levelup/user-motivations…
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In this LevelUp episode, Melissa sits down with Josh Burns, Senior Director of Business Development at FunPlus. They get into the history of IPs in mobile games, what to look for in an IP, their role in 2023, Josh's advice for smaller studios looking to leverage them, and more. Tune in here or read the highlights: https://www.is.com/community/podca…
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Danny Moy | Building a mobile gaming business strategy
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In this LevelUp episode, Melissa sits down with Danny Moy, Chief Strategy Officer at SciPlay. They dive into the role of business strategy at mobile games studios, the secret to navigating M&As (from both sides), how to create long-term plans while working in a fast-changing industry, and a whole lot more. Tune in here or read the highlights: https…
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Dan Greenberg | AI and creatives: Now, later, and the far-future
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In this LevelUp episode, Melissa sits down with our very own maestro of creatives Dan Greenberg, Chief Design Officer at ironSource. They talk AI image generation, what it is, how it can be used now, and what it needs to truly change the game. Tune in here or read the highlights: https://www.is.com/community/podcasts/levelup/dan-greenberg-ai-and-cr…
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Matej Lanacaric | Going off autopilot: Creating a culture of experimentation in UA teams
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In this episode of LevelUp, Melissa sits down with Matej Lancaric, UA consultant extraordinaire, host of the 2 & a half gamers podcast, and the king of no-BS actionable tips. Together, they dive into the rules, or lack of, of UA, what it takes to build a culture of experimentation from the outside, and Matej’s hottest takes. Tune in here or read th…
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AppQuantum | Outsource vs In-house: The best way to build creatives in 2023
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In this LevelUp episode, Melissa gets into building the dream creative team with Vitaly Gladkov, Creative Department Lead at AppQuantum. They attempt to finally answer the question: does it just make sense to move your creatives all in-house? Bonus content includes: why do you need a creative team anyway? Tune in here or read the highlights: https:…
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HypGames | The evolution of mobile sports games
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In this episode of the LevelUp podcast, Mike Taramykin, CEO at HypGames, sits down with our host Melissa Zeloof, VP Marketing at ironSource. They discuss the evolution of sports games, including the challenges moving from console to F2P, how to work with licensors, and what to expect in the future. Tune in here or read the transcript:https://www.is…
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UserWise | The psychology of in-game personalization
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In this episode of LevelUp, Tom Hammond, CEO & Co-Founder of UserWise sits down with our host Melissa Zeloof, VP Marketing at ironSource. They discuss how game developers can better understand user psychology, putting user motivations into action within a game, and how game developers can utilize personalization with LiveOps. Tune in here or read t…
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Deconstructor of Fun | Blockchain Gaming, Pt 5: What the industry needs to do to make Blockchain Games mainstream
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In this episode of LevelUp, our host Melissa Zeloof, VP Marketing at ironSource, sits down with Deconstructor of Fun's Javier Barnes and Ethan Levy, host of the Deconstructor of Fun Podcast. They discuss why developers and gamers should start utilizing blockchain, the main challenges keeping blockchain from becoming an industry standard, and what e…
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Business Evolution | Blockchain Gaming, Pt 4: Blockchain and the Metaverse
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Blockchain and gaming and the metaverse? Oh my. Elad Yakobowicz, Founder at Business Evolution explores the state of the metaverse today and how blockchain games have managed to integrate into this vast digital world. Elad is interviewed by Melissa Zeloof, VP Marketing at ironSource and Anton Backman, Principal at Play Ventures. They dive into the …
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Playmint | Blockchain Gaming, Pt 3: Life as a CEO
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What’s it like to build a blockchain company from the ground up? Hear it straight from the source. David Amor, CEO at Playmint - a blockchain gaming company founded in 2021 - discusses what it's like to be on the frontline of the blockchain gaming revolution. David is interviewed by Melissa Zeloof, VP Marketing at ironSource, Anton Backman, Princip…
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Playmint | Blockchain Gaming, Pt 2: Community Building
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We’re back for the second episode of our blockchain gaming mini-series - this time we’re exploring how online communities are set to shape the future of blockchain games. Join Melissa Zeloof, VP Marketing at ironSource, along with Anton Backman and Kenrick Drijoningen from Play Ventures, and our guest Jon Jordan, Consultant at Playmint, for the con…
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Play Ventures | Blockchain Gaming, Part 1: The Fundamentals
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It’s the buzzword on everyone’s lips: blockchain games. Melissa Zeloof, VP Marketing at ironSource, kicks off the first episode in a new mini-series all about blockchain gaming, along with Anton Backman and Kenrick Drijoningen from Play Ventures - a games VC with promising blockchain games in their portfolio. Together, they review clear and concise…
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Double Loop Games | Indie Series, Part 5: Founding a Mobile Game Studio
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In the fifth episode of our "What I Wish I Knew When" series for indie developers, Melissa Zeloof is joined by Emily Greer, founder and CEO of Double Loop Games, who also co-founded Kongregate over a decade ago with her brother. Emily discusses her experience establishing a new games studio and key tips for developers looking to do the same.…
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GamesBiz | Indie Series, Part 3: Getting Started with Mobile Game Monetization
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In the fourth episode of “What I Wish I Knew When...”, our series for indie developers, Melissa Zeloof is joined by Bozo Jankovic, who heads up Business Development at GamesBiz Consulting. Bozo and his team spend a lot of time working with indie developers to strengthen their game's monetization performance, so we thought it would be a good idea to…
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Unity | Gametech, Part 3: The Insider's Perspective
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Sally Lu, Director of Customer Success at Unity, joins Melissa Zeloof to discuss the role of Unity and gametech more generally in the games industry, and what we might expect for the future.By ironSource / Melissa Zeloof
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Mighty Bear Games | Indie Series, Part 3: Identifying Million Dollar Game Concepts
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Simon Davis, Co-Founder and CEO at Mighty Bear Games, joins Melissa Zeloof in our "What I wish I knew when..." series to talk about his process for identifying and evaluating new game concepts, the learning curve he's experienced, and how to avoid biasBy ironSource / Melissa Zeloof
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Facebook Audience Network | The Innovations of In-Game Advertising
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Host Melissa Zeloof is joined by Nate Morgan, Global Gaming Lead at Facebook Audience Network, to discuss the rise of in-game ads and the key innovations in this space, the shift to hybrid monetization models, and the opportunities in-app bidding opens up for developers.By ironSource / Melissa Zeloof
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Hiro Capital, Barclays | Gametech, Part 2: The Investor Perspective
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Melissa Zeloof is joined by Spike Laurie, Venture Director at Hiro Capital, and Mario Lu, VP at Barclays and Lead Analyst for video game stocks. We’ll be talking about the game investment landscape, the gaming industry and its relationship to gametech, and how gametech is spilling over to other industries.…
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Starberry Games | Indie Series, Part 2: What I Wish I Knew When Pitching to Investors
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This is the second episode in our series for indie developers called, “what I wish I knew when.” Host Melissa Zeloof welcomes Antti Hattara, the CEO and co-founder of Starberry Games, the developer behind the hit idle game, Coffee Corp, and winner of ‘Best Indie Developer’ Award at the Pocket Gamer Mobile Games Awards in 2019. We’ll be talking abou…
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Lockwood Publishing | Avakin Life, the Metaverse, and Games as Social Media
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Oliver Kern, Chief Commercial Officer at Lockwood Publishing, who are behind the hit mobile game Avakin Life, joins Melissa Zeloof to discuss the challenges of building a “virtual world” game (how does one integrate a live music concert from a real life pop star into a mobile game?!), how they scaled their daily active users to 1.5M, the metaverse,…
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CNN, PocketGamer | Gametech, Part 2: The Journalist Perspective
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Melissa Zeloof is joined by Ric Cowley, Editor of PocketGamer.biz, and Shannon Liao, reporter at CNN Business, to discuss the key happenings and trends in the gaming industry and in the gametech ecosystem behind it. As journalists covering gaming, they have a special inside-outside view of the industry, which made this a fascinating discussion. We …
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VGames | Unearthing the Next Generation of Gaming Unicorns
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Eitan Reisel, former lead in Google’s gaming division and founder of VGames, an investment firm focused specifically on unearthing the next generation of Israeli and Eastern European gaming unicorns, joins to discuss the investment opportunities in these ecosystems, the biggest trends in gaming, the importance of gametech, and much more.…
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Seenax | Indie Series, Part 1: What I Wish I Knew When Choosing a Game Publisher
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This is the first episode in our new series for indie developers called, “what I wish I knew when.” Host Melissa Zeloof welcomes Gabriel Coriiu, Co-Founder of Seenax Oy and the developer behind the hit game, Hide and Seek. Gabriel will be talking about what he wishes he knew when choosing a publisher and about his journey to launching a hit hyper-c…
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Newzoo | Gametech, Part 1: How Gametech is Fueling the Industry's Growth
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Newzoo's CEO Peter Warman, and Market Lead of Game Developers and Publishers, Tyler Long, discuss the rapidly growing gametech ecosystem, how they mapped it out, and where it's headed.By ironSource / Melissa Zeloof
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ironSource | Creative Operations, Part 3: How to Make High Impact Ad Creatives
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Melissa Zeloof welcomes Noa Eckstein, Director of Creative Performance at ironSource Luna, to discuss all things in-ad data, including Playworks' process for optimizing ad creatives for some of the industry's biggest names.By ironSource / Melissa Zeloof
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ironSource | Creative Operations, Part 2: How to be a Creative Sponge
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Elad Gabison, Creative Lead at ironSource Luna, discusses his process for sparking ideas and producing ad creatives for world class mobile games. Read the transcript: https://www.ironsrc.com/podcasts/how-to-be-a-creative-sponge/By ironSource / Melissa Zeloof
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ironSource | Creative Operations, Part 1: How to Build a World Class Creative Team
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Dan Greenberg, Chief Design Officer at ironSource and founder of its in-house ad creative studio Playworks, discusses the world of ad creatives in the gaming industry, where it is headed, and how he built a world-class creative team that’s produced over 4,000 creatives for games ranging from Call of Duty Mobile to Homescapes. Read the transcript: h…
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LudiqueWorks | Emerging Markets with Newzoo, Part 4: Sub-Saharan Africa
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This is the fifth episode in our Emerging Markets mini-series, co-hosted with Tom Wijman, Senior Games Market Analyst at Newzoo. Founded in 2007, Newzoo is an intelligence provider for the games and eSports industries, providing data across both global and local markets. Our guest this episode is Douglas Ogeto, Co-Founder and CEO at LudiqueWorks, A…
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ironSource | Growth Loop, Step 3: Optimizing Monetization
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Catch Melissa Zeloof chatting with VP Growth Yevgeny Peres all about Step 3 of the Growth Loop - optimizing monetization and maximizing LTV. Yevgeny explains which KPIs are important to track and when, best practices for optimizing engagement and revenue, a better way to look at ad monetization products (hint: it's not all about the money), and gui…
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Gazeus Games | Emerging Markets with Newzoo, Part 4: Latin America
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This is the fourth episode in our Emerging Markets mini-series, co-hosted with Tom Wijman, Senior Games Market Analyst at Newzoo. Founded in 2007, Newzoo is an intelligence provider for the games and eSports industries, providing data across both global and local markets. Our guest this episode is Etienne Guebriant, Head of UA at Gazeus Games, a to…
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Alictus | Emerging Markets with Newzoo, Part 3: Turkey
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This is the third episode in our Emerging Markets mini-series, co-hosted with Tom Wijman, Senior Games Market Analyst at Newzoo. Founded in 2007, Newzoo is an intelligence provider for the games and eSports industries, providing data across both global and local markets. Our guest this episode is Emre Tas, CEO of Alictus, a top hyper-casual gaming …
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