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Design Matters is a two-day conference held every year in Copenhagen on a mission to explore new movements in digital design. Bringing people together for talks and workshops, design practitioners from all over the globe share their experiences, challenges, successes, and failures. For more information about Design Matters’ talks, conventions, and events, visit designmatters.io.
 
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Timo is responsible for the idea, vision, look & feel as well as the realization of new, innovative digital products for kids. He is leading a team of award-winning artists, developers, and sound designers, driving them crazy with weird stickman mock-ups and home recorded humming choirs. In this episode he talks about the game SHINE and what to con…
 
Alongside being a senior product designer at Behance, Jeannie Huang is a botanical artist and photographer. In her talk, she encouraged her audience to sit with the uncomfortability of being bored, with the intention of encouraging creative growth. A firm believer that boredom is necessary, even crucial for creative work. She gives practical sugges…
 
Jenny Wen is a Product Designer at Figma who focuses on improving the collaborative experience of designers and their counterparts throughout the design process. Designers are generally pretty familiar with the idea of “designing openly” and sharing a design work with teammates. Open design today is often an illusion of “open design,” meaning there…
 
Andreas Refsgaard is an artist and creative coder based in Copenhagen. He uses algorithms and machine learning to make unconventional connections between inputs and outputs. He describes how machine learning has become an integrated part of the design practice. By enabling people to train their own unique controls for a system, the creative power s…
 
“The way it looks and the way it reads,” these are two halves of a whole. Designers often spend significant amounts of time thinking about layout, presentation, and interactions. But there is another fundamental element to consider: writing. In this talk, Andrew looks at how storytelling, prose, and a conversational approach to design can elevate a…
 
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