Best civ3 podcasts we could find (Updated July 2017)
Related podcasts: Civ5 Civ Civilization Lifestyle Video Games Tech Society Galciv Warlords Civ4 Western Arts History Books Education Sid Meyer Sid Mier Moo Smac Civ2  
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W
Western Civ
Monthly+
 
A History Blog and Podcast
 
P
PolyCast
Weekly
 
PolyCast is made up of a bi-weekly, monthly, two bi-monthly and a recurring Civilization podcast. PolyCast with co-hosts DanQ, Makahlua, TheMeInTeam and qnl cover game strategy; RevCast with co-hosts elthrasher, dukeblue1987, ScottieX and REDAF cover Civ on consoles; SCivCast with co-hosts Methos and AlphaShard cover Civ on social media; TurnCast with players DanQ, Michael Lucas-Smith, Makahlua and TheMeInTeam cover Civ multiplay; and ModCast with co-hosts GarretSidzaka, Impaler[WrG], Locutu ...
 
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PolyCast
Monthly+
 
PolyCast is a bi-weekly Civilization series podcast. Co-hosts Daniel Quick (DanQ), Makahlua, Philip Bellew (TheMeInTeam) and MadDjinn bring you up to speed with all things in Civ strategy. News, hot topics in the forums, strategy, proposed concepts, gameplay experiences as well as listener feedback and more. Part of Civilized Communication's PolyCast network: strategies involved.
 
C
Civ Cast: The Podcast for All of Your Civilization VI News
 
Hosted by Kyle, Dan, and Wouter, Civ Cast is your weekly dose of Sid Meier's Civilization news in podcast form! Each week Civ Cast covers the latest headlines, tips, patch notes and more for Firaxis' Civilization VI. If you've been searching for a Civilization podcast, look no further! This show primarily covers Sid Meier's Civilization VI but also discusses Civilization IV, Civilization V, and Civilization: Beyond Earth.
 
S
Soldier to Civi
Daily+
 
Soldier to Civi - Podcast. Where veterans share their personal experiences of the transition from soldier to civilian. www.soldiertocivi.com
 
C
Civ Cast
Monthly+
 
Hosted by Kyle and Dan, Civ Cast is your weekly dose of news for the Sid Meier's Civilization. Each week Civ Cast covers the latest headlines, tips and mod highlights.
 
T
The Heritage Podcast
Monthly
 
A Complete Liberal Arts Education (in Podcast Form)
 
C
Civilization V Community Podcast
Monthly+
 
The official podcast series for Sid Meier's Civilization V, latest iteration of Firaxis and 2K Games' addictive turn-based strategy game for the PC. Learn more about the studio, the dev team, and go behind the scenes to find out how the game was made.
 
花咲くラジオ
Monthly
 
なかのいろはがお送りするほんわか温かい雰囲気で日常の他愛のない話題をのんびり放送中!某アニメを知らない人も知っている人もきっと楽しくなる元気になる!番組ではお便りを募集中です!投稿はツイッターから@hanasakuradioにお送りください!収録はニコニコ生放送で不定期に行なっています!最新情報はツイッターをチェックしてください!
 
H
Hard Times by Charles Dickens
 
The shortest novel by far of Charles Dickens', Hard Times is also one of his most idea based works. In it, he launches a scathing attack on the prevailing fashion of believing in Utilitarianism, a philosophy that proposed the goal of society should be “the greatest good for the greatest number of people.” Dickens felt that such a philosophy saw people as mere statistics and not as individuals. The novel was published in serial form in his magazine Household Words. It is also the only novel w ...
 
N
Norbert Cleto
Monthly
 
Dont enjoy us ramble when we play Civ
 
H
Henry Wirz, Commander of Andersonville Confederate Prison: Trial and Execution by UNITED STATES ARMY STAFF JUDGE ADVOCATE
 
Henry Wirz (November 25, 1823 – November 10, 1865) was the only Confederate soldier tried after the end of the American Civi War. He was tried, convicted, and executed, not for being a Confederate soldier, but for conspiracy and murder relating to his command of Camp Sumter, the infamous Confederate prisoner-of-war prison at Andersonville, Georgia. Wirz encouraged and commanded barbaric and murderous policies and actions in the prison. This Librivox recording is excerpts from the 850 page su ...
 
C
ChaosTheory
Monthly
 
« Here we are ! Born to broadcast ! We’re the the settlers of these universes ! »*Musique Hanszimmeresque. Images comme dans la fin de 2001* Rescapés des débris du forum Hors-Sujet d’un célèbre meuporg, nous dérivâmes de concert vers des lieux moins inadmettablement modérés pour répandre sur la toile les voies de la Digression (et dix graisse-scions, croyez-moi, c’est hénaurme). Tchoupi le gnome géant, Miltefar le caribou suédois (ou le renne québécois ?), Jaylini le tueur-à-gages-mais-jamai ...
 
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show series
 
e
eXplorminate Podcast
 
Join Nate and Troy as they bring you all the important information on all of your favorite 4X and strategy games! This week we discuss Stellaris, Gal Civ 3, Polaris Sector, Pocket Space Empires, the Steam Summer Sale and much much more. As well as continued coverage for your other favorite 4X and strategy games!…
 
e
eXplorminate Podcast
 
Join Nate and Troy as they bring you all the important information on all of your favorite 4X and strategy games! This week we discuss Master of Orion’s EA3, the mechanism of the Late Game Crisis in Stellaris, Star Ruler 2’s Heralds, Gal Civ 3’s 1.7 patch, the future of Sorcerer King, and Nate’s trip to PAX East ’16, and more of your favorite 4 ...…
 
Graham, Chris and both Toms convene for our auspicious 93rd episode. Featuring Doom, Highlands, Invisible Inc, Gal Civ 3, and a digression into being a film podcast for a bit. Plus! the games you would send back in time, MIND SPORTS, Bond villains as bad game designers, Siri, Ciri, car chases, and whisky-based podcast resolution [...]…
 
Graham, Chris and both Toms convene for our auspicious 93rd episode. Featuring Doom, Highlands, Invisible Inc, Gal Civ 3, and a digression into being a film podcast for a bit. Plus! the games you would send back in time, MIND SPORTS, Bond villains as bad game designers, Siri, Ciri, car chases, and whisky-based podcast resolution problems. Show ...…
 
Graham, Chris and both Toms convene for our auspicious 93rd episode. Featuring Doom, Highlands, Invisible Inc, Gal Civ 3, and a digression into being a film podcast for a bit. Plus! the games you would send back in time, MIND SPORTS, Bond villains as bad game designers, Siri, Ciri, car chases, and whisky-based podcast resolution [...]…
 
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