Best steve gaynor podcasts we could find (Updated June 2017)
Related podcasts: Gone Home Fullbright Steve Gaynor Idle Thumbs Idlethumbs Game Development Videogames Development Video Games Lifestyle  
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show episodes
 
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Tone Control
Monthly+
 
Steve Gaynor of The Fullbright Company sits down with noteworthy video game developers for an in-depth conversation about their career and creative process, and the tricky work of establishing and maintaining a cohesive tone in their games.
 
T
Tone Control
Monthly+
 
Steve Gaynor of The Fullbright Company sits down with noteworthy video game developers for an in-depth conversation about their career and creative process, and the tricky work of establishing and maintaining a cohesive tone in their games.
 
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show series
 
Danika welcomes Steve Gaynor of Fullbright—the studio behind Gone Home and the upcoming Tacoma—onto the show to talk E3 excitement, fans, and setting games in space.
 
Danika welcomes Steve Gaynor of Fullbright—the studio behind Gone Home and the upcoming Tacoma—onto the show to talk E3 excitement, fans, and setting games in space.
 
Peter talks with Fullbright's Steve Gaynor about Tacoma. Use the promo code WDGTR at wdc.com/gtr to save 20% on select WD Blue & Black Solid State Drives.
 
Peter talks with Fullbright's Steve Gaynor about Tacoma. Use the promo code WDGTR at wdc.com/gtr to save 20% on select WD Blue & Black Solid State Drives.
 
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Magic Portals
 
<3 This week on Magic Portals we will be diving into a variety of artists reflecting the uncertainty of the times we are currently living in, over the past week we have been bombarded with news of terrorism and violent attacks against humanity, its in these times that we all need to band together and realise that yes these acts are being commit ...…
 
Welcome to The Game Informer Show! This week, we're finally weighing in with the final verdict on Prey from Arkane Studios, but in addition to Javy Gwaltney, Dan Tack, and Matt Bertz, we're honored to be joined by Fullbright's Steve Gaynor to talk about how the game compares to BioShock and his work on the upcoming game Tacoma. We also explain ...…
 
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The Crate and Crowbar
 
Chris and a full complement of Toms discuss new developments in Overwatch and Minecraft as well as Bayonetta, The Signal From Tolva, and a little bit of Mass Effect: Andromeda. Plus: stealin’ guys, the death of Eggman, moon resistance, poor broccoli timing, robot road manners, game dreams, the Andromeda question, and rum. And wine. Tom’s game, ...…
 
Chris and Nic have a very special guest on the episode, as Gone Home developer Steve Gaynor pops on to tell them about his upcoming release, TacomaBy podcast@godisageek.com (GodisaGeek.com).
 
Join the HG101 space police and special guest Steve Gaynor (Gone Home, Bioshock 2, Tacoma) as they talk shinesparks and mercenary HR. Two more games are added to the Top 47,858 Games of All Time. Donate at patreon.com/hg101 and you'll get even more great HG101 content! Follow us on Twitter @GC9X @HG_101 Check out the ongoing list bit.ly/47kgames…
 
We talk about our first week with the Nintendo Switch, Greg's Dice adventure, the Xbox Game Pass, and special guest Steve Gaynor joins us. (Released first to Patreon Supporters on 03.03.17)
 
We talk about our first week with the Nintendo Switch, Greg's Dice adventure, the Xbox Game Pass, and special guest Steve Gaynor joins us. (Released first to Patreon Supporters on 03.03.17)
 
Reminder: your fresh horrors device also does games American politics continues to be a trash fire, but hey, at least we've got games! Jessica’s love affair with that horsey game continues, but she tears herself away for a bit to try some other games. She even gets to engage in her favorite activity in one of them: snooping! Anna is somewhat en ...…
 
You weren’t expecting that title were you? Good. Because this episode is about subverting expectations. Our very special guest this week is Steve Gaynor of the Fullbright Company, perhaps best known as the writer and designer of the award-winning Gone Home – one of the best adventure games of recent years. He’s also done level design on games s ...…
 
With its clever narrative framing device, a collection of fantastic acting performances, and a deeply expressive combat model, Hanger 13's Mafia 3 wound up being one of the biggest surprises of 2016. At least that's what I, Waypoint Editor-in-Chief Austin Walker, and Fullbright co-founder Steve Gaynor believe. Since we we hadn't yet had our fil ...…
 
With its clever narrative framing device, a collection of fantastic acting performances, and a deeply expressive combat model, Hanger 13's Mafia 3 wound up being one of the biggest surprises of 2016. At least that's what I, Waypoint Editor-in-Chief Austin Walker, and Fullbright co-founder Steve Gaynor believe. Since we we hadn't yet had our fil ...…
 
This week you are beset by waking nightmares and cannot continue. Giant insects pour from the sky and from the walls, hungry for blood, or maybe bones. A funny man screams out again and again for meat, for any meal, and you know he will not die because your voice says so; he is now in a state of infinite hunger, living on old fruit and dirty wa ...…
 
This week you are beset by waking nightmares and cannot continue. Giant insects pour from the sky and from the walls, hungry for blood, or maybe bones. A funny man screams out again and again for meat, for any meal, and you know he will not die because your voice says so; he is now in a state of infinite hunger, living on old fruit and dirty wa ...…
 
This week you are beset by waking nightmares and cannot continue. Giant insects pour from the sky and from the walls, hungry for blood, or maybe bones. A funny man screams out again and again for meat, for any meal, and you know he will not die because your voice says so; he is now in a state of infinite hunger, living on old fruit and dirty wa ...…
 
When you think of video game music, you might hear Koji Kondo’s Super Mario Bros. original score, or maybe FlyLo FM from Grand Theft Auto’s licensed soundtrack. Either way, video games have long held promise for composers and musicians. Like movies, video games are naturally a broad medium with room for different musical experiences. Games also ...…
 
We take on the Bethesda review copy controversy, plus The Division, Lost Frontier, The Room 2, and Dark Souls 3: Ashes of Ariandel. News references: Steve Gaynor on Titanfall 2 Bethesda's new review policy If you have any question or comments, please email us at podcast@bigbadaboomgames.com and we'll respond to them on the show!…
 
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Red Pages Podcast
 
Special Guest Steve Gaynor joins the Red Pages to talk about narrative in games, plus Animorphs, Ghostbusters, John D. Rockefeller, Dark Souls III, Inside, Bioshock 2 and Gone Home. Haps Discussed: Animorphs, The Cloisters, Kykuit, Bojack Horseman Season 3, Mr. Robot, Star Trek: Beyond, Ghostbusters Books Discussed: Titan: The Life of John D. R ...…
 
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Bonfireside Chat - A Dark Souls and Bloodborne Podcast
 
Gary Butterfield, Kole Ross, and Steve Gaynor talk about the Catacombs of Carthus. This is the last episode before the spoiler wall. Starting with the next area, Irrithyl, all end-game spoiler warnings are go. Listen at your own risk. LINKS OF NOTE: Tacoma Channing Tatum DCL on Wolnir Someone thought Perfect Cricle doing Imagine was a good idea ...…
 
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Bonfireside Chat
 
Gary Butterfield, Kole Ross, and Steve Gaynor talk about the Catacombs of Carthus. This is the last episode before the spoiler wall. Starting with the next area, Irrithyl, all end-game spoiler warnings are go. Listen at your own risk. LINKS OF NOTE: Tacoma Channing Tatum DCL on Wolnir Someone thought Perfect Cricle doing Imagine was a good idea ...…
 
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Bonfireside Chat
 
Gary Butterfield, Kole Ross, and Steve Gaynor talk about the Catacombs of Carthus. This is the last episode before the spoiler wall. Starting with the next area, Irrithyl, all end-game spoiler warnings are go. Listen at your own risk. LINKS OF NOTE: Tacoma Channing Tatum DCL on Wolnir Someone thought Perfect Cricle doing Imagine was a good idea ...…
 
Welcome to the Weekly Knockout, our weekly round-up of the biggest gaming news for the week ending 3rd July. This week there was remasters, reboots and reimaginings galore, a Ford car dealership liked the art of Firewatch a little too much and we explore some potential fallout from the UK’s recent decision to leave the European Union. NOTE: Aud ...…
 
Steve Gaynor, known for Bioshock 2 and Gone Home explains the path he traveled after leaving 2K games to pursue game development at his own company. We talk about what it's like and also what's next for Fullbright.@fullbright on twitterhttp://stevegaynor.com/https://tacoma-game.com/http://www.gonehomegame.com/…
 
At GDC 2016 we had a chance to chat with Cliff Bleszinski, Mike Bithell, Nina Freeman, Steve Gaynor, and Donald Mustard! (Released to Patreon Supporters on 04.01.16)
 
At GDC 2016 we had a chance to chat with Cliff Bleszinski, Mike Bithell, Nina Freeman, Steve Gaynor, and Donald Mustard! (Released to Patreon Supporters on 04.01.16)
 
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One Life Left's Podcast
 
Stories! Awards! Pink Pants! Join One Life Left, Gamasutra and twelve more super special guests as we guide you through the ins-and-outs of GDC 2016. On today's show we're joined by Matti Larsson from Zordix, Joseph Humfrey and Tom Kail from inkle, industry legend Lorne Lanning, Steve Meretzky, Tadhg Kelly, Scott Brodie from Heart Shaped Games, ...…
 
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The Zed to Zed Podcast: The Show For Xbox Achievement Hunters and Gamerscore Junkies
 
Movie reviewers hate us! Three guys work out if movies made from games are any good with this one weird trick. Introducing Crandy's Shovelware Cemetery, the usual news and feedback, knobs and discos, and 10 ways to put clickbait memes into this summary. Show notes are available on http://www.zedtozed.com/ Please give us a rating or review in yo ...…
 
I have never been a fan of overly complicated lead guitar soloing, with the possible exception of Frank Zappa, and even then I have to be in the right mood to listen to things like Shut up and Play your Guitar. Even when I was a boy, and all my friends were idolising yer flashy guitar heroes, I much preferred the solider work of people like Dav ...…
 
Like the last few weeks, we've got a guest on the show to talk to us about their game and thankfully, a little bit more. Steve Gaynor of Fullbright came on to have a discussion about Gone Home, which has recently come to consoles, as well as the developer's upcoming game, Tacoma, with a bit of BioShock, Firewatch and The Witness sprinkled in, t ...…
 
On this week's episode, The Fullbright Company's co-founder, Steve Gaynor, joins host Josiah Renaudin to discuss why Gone Home is totally a video game, the development of BioShock 2's Minerva's Den DLC, how his studio deals with reviews/criticism, and what to expect from Tacoma.
 
Special guest Steve Gaynor drops by to talk about Tacoma and Virtual Reality. (Released on Patreon 01.15.16)
 
Special guest Steve Gaynor drops by to talk about Tacoma and Virtual Reality. (Released on Patreon 01.15.16)
 
Our first guest of 2016 joins us on this episode and we are super excited to welcome him. Neven Mrgan is a designer at his day job, but he has also made some unforgettable iOS games, most recently Grayout, which is a prequel to the earlier Blackbar. We talked to Neven about how he decided to start making games, where he gets his inspiration, ho ...…
 
With Gone Home finally coming to consoles, Greg sits down with Fullbright's Steve Gaynor to talk about his journey from majoring in sculpting to BioShock to rocking everyone's face with the Greenbriar family's story. (Released 01.12.16)
 
With Gone Home finally coming to consoles, Greg sits down with Fullbright's Steve Gaynor to talk about his journey from majoring in sculpting to BioShock to rocking everyone's face with the Greenbriar family's story. (Released 01.12.16)
 
Jake Rodkin has vanished. In his absence, we discuss Bushido Blade, Yakuza 5, Rainbow Six: Siege, and the obscure Japanese open-world game Mizzurna Falls. Which can mean only one thing: Steve "Hot Scoops" Gaynor has returned.
 
Jake Rodkin has vanished. In his absence, we discuss Bushido Blade, Yakuza 5, Rainbow Six: Siege, and the obscure Japanese open-world game Mizzurna Falls. Which can mean only one thing: Steve "Hot Scoops" Gaynor has returned.
 
Happy New Year! We kick things off with our longest episode ever! Gone Home creator Steve Gaynor (who you may also know as the creator of BioShock 2's highly acclaimed DLC Minerva's Den) sits in for the whole show to talk about next week's Xbox One release of Gone Home. We also ask him about his time on BioShock 2 as well as his next game, the ...…
 
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