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A Dungeon World actual play podcast where players from the Chimaera roleplaying society rotate gamemaster duties around the table. We explore a shared, emergent mythical world and create stories of savage swords & strange sorceries. Our main series can be enjoyed in any order anthology-style, with threads and occasional characters loosely connecting them together. Sometimes we play other roleplaying games. 🎲7-9 4 Life🎲
 
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show series
 
This is part two of our second Trophy Gold series with Jason Cordova! While you don’t need to have listened to our previous series, Hester’s Mill, to understand this one, I highly recommend you check it out. Ezio, Zabatu, Sgt. Bruno Ilicik, and Lord Dion Devanos, along with their new companion Iditha are carried by the bone ship Ardken through the …
 
We continue our game of Trophy Gold with Jason Cordova! While you don’t need to have listened to that series to understand this one, I highly recommend you check it out. Ezio, Zabatu, Sgt. Bruno Ilicik, and Lord Dion Devanos are treasure-hunters searching for a bone ship called Ardken, a legendary ship that supposedly will be able to take them to a…
 
Today's C-Side is Zack Garth's Hungry Gnolls Eat the Rich! A game about building community and uh.. eating the rich, of course. So enjoy the quest of Tooth-tooth and Greymane as they attempt to steal what food and clothing they can from the human Gospa ruling class preparing for a war the Gnolls have no say in. If you would like to support us we ha…
 
Milio the Bard, Kimin the Shaman, and Uraziti the Spellblade deal with the consequences of their own actions during our last session. Milio and Kimin are dealing with arcane art gone awry, while Uraziti has transported himself to his own center of power, but without a way back from a hostile land. Together, though, they come up with a plan to reuni…
 
Uraziti the Spellblade, Kimin the Shaman, and Milio the Bard make their way from the crumbling tower deeper toward the heart of the Vulturelands. The enchantments of this place affecting them more as they go on their way. The standing bones give their first glimpse into the dark, forgotten history of the cyclopes, a glimpse that is difficult for th…
 
Kimin the Shaman and Uraziti the Spellblade deal with some ratfolk in order to get Uraziti's sorcerous weapon back. But it leaves them with some unanswered questions. Milio the Bard makes his way back to the tower to rejoin the party, but spends some time unlocking a crate which lead to an unexpected situation. When the party does finally meet up, …
 
Kimin the Bard and Uraziti the Spellblade, having lost their traveling companion over a cliff, decide to explore the crumbling tower that had been guarded by skeletons. They find themselves dealing with mysterious effects and something skittering within. Meanwhile, Milio the Bard, believing his companions are traveling in the same direction in orde…
 
Milio the Bard, Uraziti the Spellblade, and Kimin the Shaman have journeyed through the Vulturelands to a strange tower polite enough to inform them it is forbidden. Our party tries to dig deeper to learn more, but finds themselves confronted by a group of skeletal warriors. Uraziti uses his powerful martial magic to blast these bony foes, Milio us…
 
We join Kimin the Shaman, Uraziti the Spellblade, and Milio the Bard while they investigate a skeleton of a leviathan held aloft by wriggling tendrils. They search for answers that will tell them more about the Vulturelands, but find themselves a little lost. Perhaps they'll get lucky and find their guide! If the custom moves in this recording are …
 
Mr. Smiley, now mask-off to the viewer, leads the team toward an assassination attempt on the famous talking-head Bryan O'Doule of Omega Day News, but first there's a to-do on the floor of the Crystal Palace Casino... 900 opens themself up -- both figuratively and literally -- to one of the casino staff, but their affections only bring the crew mor…
 
Milio the Bard, Kimin the Shaman, and Uraziti the Spellblade follow their strange dwarven guide Ishth through the Gate of Jet, leading them upward toward the Pass of the Harpies toward the Vulturelands. What awaits them is not the easy alpine hike they were hoping to enjoy. Though the birding is excellent. The custom moves I wrote to support a poin…
 
Uraziti the Spellblade, Kimin the Shaman, and Milio the Bard make their way up the Howling Valley and into the isolated dwarven city of Law. There, they find hints of what lies before them, impress some strange old dwarves, and take in the sights and smells of the city before making their way even higher to the outer boundary of the Vulturelands. I…
 
We kick off our Third Cycle around our table with the beginning of Series IX, entitled “Cyclopolis of the Damned.” We first are introduced to Kimin Bilaskis the Shaman who harvested power from a dead god and carries another around his neck, Milio Miretti the Bard who escaped the slaughter of Lucco and lived with the Fjord-Dwarves, and Uraziti the S…
 
With the end of Series VIII, the Second Cycle of Chimaeracast has come to an end, and to celebrate our latest rotation around our gaming table, we present again our fireside chat - The Dragon’s Den! Life’s a lot different since the last Den: JD and Ryan have flown the coop, and then everything that happened in 2020 happened, so we’re happy to have …
 
Here it is: the long awaited final episode of the series. The plague that haunts this series takes its biggest bite out of the audio and I am sorry about that. I hope that our tinkering helps to make the last episode salvagable from an audio and story perspective. This episode the team faces themselves and then faces the big bad. There is no two wa…
 
The gang plunges deeper into the church: Anep takes an opportunity to make a new friend, Bale takes an opportunity to be a little selfish, and the church itself tries to take an opportunity to try and bathe Ukhaz in blood. Sorry again dear listeners about the audio issues. I hope they will be cured soon! WE MADE ARMOR FOR YOUR BONES!…
 
The gang makes their way into P’thya. They encounter some of Benza's past and then make their way into the lair of the weaver. They witness a great sacrificial ritual and then attempt to best the weaver's chosen children. As always, khopesh wielding warriors are the best warriors. WE HAVE MERCHBy The Chimaera
 
The gang make it back from the library and hurry toward the village (they are late, late, late!) They encounter an auspicious ceremony and fight a dragon! Note: sorry about the audio loss in the episode, feel free to message me (zach) with notes if you would like it provided in another way.By The Chimaera
 
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