the12sidedguys public
[search 0]
More

Download the App!

show episodes
 
Do you recall the halcyon days of yore - when Saturday mornings were for cartoons, the daily grind referred to leveling up your party, and 16-bit role playing games reigned supreme? Then join Paul, Matt, Sabrina, Scott, and Jordan on an epic actual play Dungeons & Dragons adventure as they use magic, airships, summons, and swords to battle an oppressive Empire and unlock the power of... The Crystal Codex!
 
Loading …
show series
 
This week we’re plopping Nari & The Boys down into a Random Saved Game! Once again our heroes find themselves in a strange world surrounded by poorly named enemies and an enigmatic new ally, but this time we are joined by friend of the show Andrew as that new ally—or is it allies? Can Nari & the Boys solve the puzzle of the Sky Garden and its myste…
 
Nari & the Boys, along with their allies in the Wilted Rose, find themselves surrounded in the Old Customs House, as Adjudicator Alric and an unknown number of enemies assemble outside. An Adjudicator’s word is law, and Alric’s judgment pronounces death on our heroes. As Gadaver’s March comes to a close, can Nari & the Boys keep from joining his pa…
 
Having succeeded in their plot and having foiled someone else’s, Nari & the Boys regroup to a secure location to finally get some answers from the traitor and the zealot. There is a fine line between vengeance and justice, and now Nari & the Boys, along with the Wilted Rose, must decide which side they will walk. Join us in this actual play D&D adv…
 
With the gala in full swing, Nari confronts party crashers in the catacombs while the Boys corner the snake in Eberly Manor. With powerful adversaries above and below, can our heroes stay hidden and accomplish their missions without bringing the imperial forces, or the manor itself, crashing down around them? Find out in this actual play D&D advent…
 
The night of the gala arrives and Nari & the Boys put their plan in motion with help from the Wilted Rose. While Pine accidentally flirts with the entertainment, Joph approaches their mark and Ebi flawlessly acts the part of a mindless automaton. But when an unexpected message arrives for Nari, the whole caper is placed in jeopardy—along with a dec…
 
Final preparations are underway when an unexpected encounter threatens the resolve of one of our heroes. Can Nari & the Boys secure the access they need to carry out their caper, or will they be forced to choose a more dangerous path? Join us and see in this actual play D&D adventure inspired by our favorite 16 bit era RPGs. Support‌ ‌us‌ ‌at‌ ‌‌pa…
 
A night’s rest brings clarity, and Nari & the Boys formulate a plan to bring down the betrayer of the Rose Syndicate. Ebi amazes everyone with his tactical thinking, Joph gains a new admirer, Nari is moved by a poet’s words, and Pine purchases the coolest looking clothes ever conceived. Join us in this actual play D&D adventure inspired by our favo…
 
Nari & the Boys leave the catacombs—and, it would seem, their pursuers—behind, but the effects of time spent below still linger. Sir Bortimus leads them to a place of rest and healing where our heroes can find their bearings and craft a plan. Also, Nari & the Boys continue their pub crawl of all the inns in Arcolvi. Come join them in this actual pl…
 
Realizing they may have been followed, Nari & the Boys embark on a dangerous trek through the catacombs of Arcolvi to evade pursuit. Will the help of a new ally be enough to deliver our heroes from the restless spirits seeking their lives, or would Oda Mae Brown have been more useful? Nari, you in danger, girl! Come along ‌for‌ ‌this‌ ‌actual‌ ‌pla…
 
Nari & the Boys set out from Eberly Park to begin their search in earnest for the remnant of the Rose Syndicate. The trail leads them into the undercity, a sprawling network of catacombs beneath the streets of Arcolvi. Can our heroes piece together the clues to find the Wilted Rose, or will they be lost among the catacomb’s restless inhabitants? Gr…
 
Nari & the Boys cross paths with a familiar face from Nari’s past, but are they friend or foe? And was the face actually that familiar? As our heroes begin piecing together the mysteries they’ve come to Arcolvi to solve, they discover unexpected answers, forgotten knowledge, and even more questions. Also, Pine strikes up a conversation with a stran…
 
Nari & the Boys find themselves in the library under the library, where forbidden knowledge is preserved. Pine looks into how history remembers him, Joph researches his new-found family, Ebi acquires more jewelry, and Nari checks out a children’s book. Will our heroes finally find the long-awaited answers they seek about Ebi’s origins, the Cult of …
 
Nari & the Boys arrive at the Library of Kadriel, a sprawling repository of scholarship dedicated to the deity of open knowledge and hidden truths. As our heroes search for resources to help them in their translation efforts, the Librarians seem determined to make it as difficult as they can for them. “Check out” (library pun) this fun-filled episo…
 
For the first time in weeks, Nari & the Boys wake from a night’s sleep in real beds. Noticing how “gringy” the Lazy Leg Inn is by light of day, our heroes set out to find new accommodations before reconnecting with an old friend and beginning their research into the Crystal Codex. Join us as we continue this actual play D&D adventure inspired by ou…
 
We begin Chapter 3 of our story as Nari & the Boys arrive in Arcolvi, the capital of the Arcolvi province and former seat of Evralin’s royal line, the Bayard family. Nari reminisces about her former life here, Pine and Ebi discover some interesting advertisements, and Rousse, or Joph as he now calls himself, makes a powerful enemy of a former frien…
 
This week we’re plopping Nari & The Boys down into a Random Saved Game! Our heroes find themselves inside a mysterious painting where they must face golden spear guys and iron earwigs to save the souls of goats and tulips. It’s cooler than it sounds... Join us for this actual play D&D adventure inside one of our favorite 16 bit era RPGs. Support us…
 
Nari & the Boys reunite with Fallen Heaven on the shore of Westfell Lake. Handing off their prisoner won’t be simple, as the Almarian Empire awakens a Sleeping Bishop to make one final attempt at capturing our heroes and wresting Ramsey from their hands. Join us as we close Chapter 2 of this actual play D&D podcast inspired by your favorite 16 bit …
 
Having reached the shores of Westfell Lake, Nari & the Boys must cross The Long River as they make their final push to the ruins on the north shore and their rendez-vous with Fallen Heaven. As they travel, our heroes plan what they’ll do once they’re free of Applebottom (a.k.a. Chancellor Ramsey) and how much trust they should place in Fallen Heave…
 
Nari & the Boys are in serious trouble when the fight with the priest of Iramiel turns deadly. As our heroes cope with the very real possibility of death or capture, our players battle with stress eating and terror-sweating. Will recent revelations make any difference if Nari & the Boys don’t survive the day? I’m terror-sweating just thinking about…
 
A chance encounter with a desperate father forces our heroes to weigh their mission against another noble pursuit. And speaking of pursuit, the Imperial forces don’t appear to have given up their hunt for Nari & the Boys so easily. Looks like we aren’t out of the woods yet (literally)! The danger gets turned up to 11 in this D&D adventure inspired …
 
With two battles behind them, Nari & the Boys trek through the pre-dawn woods in search of a refuge where they can catch their breath and tend to their wounds. With the rain still pouring down and Imperial hunting parties hot on their heels, our weary travelers take a moment to discuss the prophecy of Evralin’s Heir and what it might mean for each …
 
Fleeing from the wreckage of Joyce’s boat, Nari & the Boys head into the forest to escape Imperial pursuit. Half asleep and battle worn, will they slip past the hunting parties or be forced to endure more combat without even a short rest? Join us in this actual play D&D adventure inspired by the 16 bit RPGs you loved as a kid! Support us at patreon…
 
It’s smooth sailing for Nari & the Boys as they enjoy a calm and peaceful trip down the river on a borrowed boat... who are we kidding, it is anything but calm! The storm continues as our heroes battle motion sickness, buoyancy, and betrayal! Join us in this actual play D&D adventure inspired by the 16 bit RPGs you loved as a kid! Support us at pat…
 
After taking shelter from the storm, Nari & the Boys find themselves in tense conversation with Taybury’s Mayor Joyce and the enigmatic Magister Colbry. New light is shed on the rumors of a missing heir to the Evralin throne, but can this information be trusted? And why do the 12 Sided Guys know so much about My Little Pony? The adventure continues…
 
With their captive Applebottom, Nari & the Boys continue their rainy trek through the forest surrounding Taybury. As endless rain covers the landscape, the chance discovery of a cabin in the woods might provide them the chance to dry off and rest for the night. Also, Nari prepares a delicacy of her people and Ebi touches fluffy things. Join us in t…
 
Having rested from their battle against Ramsey, Nari & the Boys set off to rendezvous with Fallen Heaven with the captured chancellor in tow. The dangers of the road and a looming storm threaten their journey, though aid comes from the past of one of our heroes. Join us as we continue Chapter 2 of this actual play D&D adventure inspired by our favo…
 
Face-to-face with one of the most powerful people in the Empire, Nari & The Boys seek answers to the mysteries he alone can unravel. But who’s really in control of the conversation? What is the meaning behind the strange dreams and visitations our heroes continue to experience? And can someone please get Sabrina a donut? She wants a donut! Join us …
 
Remember taking a break from the games you had at home by heading to the video store and renting a different video game for the weekend? So do we! That’s why Paul rented this classic. This week we’re plopping Nari & The Boys down into a Random Saved Game! Our heroes, accompanied by a strange old fella, find themselves in a watery pass filled with r…
 
With the city of Taybury safe from Imperial influence for the time, the party sets off to overtake the other half of the Imperial forces in the area, led by Chancellor Ramsey. Can Nari & The Boys track them down before they enact their plan for Fallen Heaven and the mysterious heir to the throne? Also, Ebi apparently knows what crows say about you …
 
The chaos of the battle with Adjudicator Rulf continues as the citizens revolt and the gallows burn. Can the people of Taybury throw off their imperial oppressors and save the condemned prisoner? Join us and see in this actual play D&D adventure inspired by our favorite 16 bit era RPGs. Support us at patreon.com/12sidedguys for extra content includ…
 
The “traitor” will hang unless Nari and the boys can mount a daring rescue. With only hours to prepare, can our heroes set a successful plan in motion, or will a noble friend die in Pine’s place? Continue our actual play D&D adventure inspired by our favorite 16 bit RPGs and the Prince of Thieves himself. Support us at patreon.com/12sidedguys for e…
 
With their plan to liberate Taybury decided, our allies return to the city to put things in motion. We learn about one of the few things that scares Nari and about a few different guys named Angus. Will our heroes succeed in breaking the occupation, or will their plans cause additional harm to their friends and loved ones? The stakes are raised in …
 
As the party recuperates from the ordeals beneath Lord Mosha's shrine, Pine reunites with an old ally, Rousse confronts his past, Nari makes a tall friend, and Ebi talks to himself and whistles at some birds. Have our heroes finally found Fallen Heaven? Time is running out for the people of Taybury if not. The story continues in this 16 bit RPG ins…
 
In a fight for their lives, our heroes continue to explore the dark paths beneath the Shrine to Nature. Ebi finds a book and a pizza, but what does it all mean? Find out in our actual play D&D adventure, inspired by the best 16 bit era RPGs. Support us at patreon.com/12sidedguys for extra content including bonus episodes, DM notes, and more!…
 
Our heroes descend into the dark passages hidden beneath the shrine to the Lord of Nature. Though long abandoned, are these tunnels truly deserted? Find out as we continue our actual play D&D adventure, inspired by the 16 bit RPGs that helped raise us. Support us at patreon.com/12sidedguys for extra content including bonus episodes, DM notes, and m…
 
Victorious over a band of Gobloids and Hobloids, our party continues their trek northward to find Fallen Heaven, eventually taking refuge in a shrine to one of the deities of nature, Lord Mosha. The adventure continues in this 16 bit RPG inspired actual play D&D adventure. Support us at patreon.com/12sidedguys for extra content including bonus epis…
 
Our heroes’ loose alliance is tested as they set out northward into the wilderness around Mt. Taybur in search of the resistance fighters known as Fallen Heaven. They also enjoy an unexpected omelette. See what happens next in our actual play D&D adventure, inspired by the best RPGs of the 16 bit era. Support us at patreon.com/12sidedguys for extra…
 
Four strangers must band together when the Almarian Empire unexpectedly arrives in the peaceful city of Taybury. Join the 12 Sided Guys as we begin our actual play D&D adventure, inspired by the best RPGs of the 16 bit era. Support us at patreon.com/12sidedguys for extra content including bonus episodes, DM notes, and more!…
 
Loading …

Quick Reference Guide

Copyright 2021 | Sitemap | Privacy Policy | Terms of Service
Google login Twitter login Classic login