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Episode #3: Nintendo Murder Resort

2:45:23
 
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Manage episode 170835572 series 1337771
Content provided by The Kappa. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by The Kappa or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

https://avocadogamescast.wordpress.com/wp-content/uploads/2016/07/podcast20320edit201.mp3

Featuring:
Merve
PT
Wolfman Jew
Lord Stoneheart
TheKappa

Editor:
TheKappa

Timestamps:
0:15 – Introductions
35:55 – Summer Games Done Quick
48:40 – Games We Would Speedrun
52:45 – A Rant about Super Mario Bros. 2
55:35 – Games We Would Speedrun Pt. 2
1:01:30 – Streamers and Let’s Players
1:11:45 – Other Game-Related Video Content
1:15:10 – Changing Games for Foreign Markets
1:17:45 – Video Game Budgets and Sales
1:20:20 – Control Schemes and the Bizarre Saga of Too Human
1:35:00 – Text-Based Let’s Plays, Other Video Content, and Walkthroughs
1:43:20 – Memorable Video Game Settings
2:00:15 – Let’s All Shit on Sonic and DreamWorks! Yay!
2:09:15 – Open-World Games
2:24:50 – Visually Interesting Settings
2:37:40 – Pokémon Settings
2:39:20 – Visually Interesting Settings Pt. 2

Download Link: https://archive.org/details/avocadogamescast_ep3

Linkdump after the jump.

Introductions (0:15)

Summer Games Done Quick (35:55)

Games We Would Speedrun (48:40)

A Rant about Super Mario Bros. 2 (52:45)

Games We Would Speedrun Pt. 2 (55:35)

Streamers and Let’s Players (1:01:30)

Other Game-Related Video Content (1:11:45)

Changing Games for Foreign Markets (1:15:10)

  • Merve was somewhat mistaken. It wasn’t the Persona sub-series that faced localization issues due to religious references; it was games from the wider Megami Tensei series (Source: Wikipedia). In fact, many of them didn’t initially get released in North America, and the first two games in the series are only playable in English via ROM-hack translation (Source: GameSkinny). Wolfman Jew, however, was correct. In Revelations: Persona, the first game in the Persona sub-series, the character of Masao was made black and made to go by his nickname Mark for the English release. The PSP re-release reverted this change. (Source: Wikipedia)
  • The real reason for the Skeleton King’s redesign is unknown. It might have to do with copyright issues, or it may be because of Chinese game censorship regulations. (Source: Gamepedia) However, there is no actual ban on the depiction of skeletons. (Source: Tech in Asia)
  • 2016’s Ghostbusters was denied release in China. (Source: The Hollywood Reporter)
  • Merve and TheKappa were a little misleading about Red Dawn. To be clear, the Red Dawn remake was about a North Korean invasion, but the original was about a Soviet invasion, not a Chinese one. What they meant was that originally, the remake was supposed to be about a Chinese invasion, but it was changed to North Korean so that the Chinese box office could be secured. (Source: Wikipedia)
  • Changes made to Diablo III for Chinese release. (Source: Tech in Asia)
  • The Warcraft movie did so well in China, it broke the record for #1 non-weekend opening in the country. (Source: io9)

Video Game Budgets and Sales (1:17:45)

  • It’s hard to find actual figures for video game budgets, since companies tend to keep them secret, but Bungie’s devs have denied that Destiny’s budget was $500 million. (Source: Gamespot)
  • Tomb Raider sold 3.4 million copies in its first four weeks, but failed to hit Square Enix’s internal sales targets. However, what exactly its internal sales targets were is
    unknown. (Source: Eurogamer)
  • Though Mirror’s Edge was initially projected to hit around 3 million in sales, it sold just over 1 million by a few months after its release and has sold over 2.5 million copies to date. It was neither a major success nor a major flop. (Source: Wikipedia)

Control Schemes and the Bizarre Saga of Too Human (1:20:20)

Text-Based Let’s Plays, Other Video Content, and Walkthroughs (1:35:00)

Memorable Video Game Settings (1:43:20)

Let’s All Shit on Sonic and DreamWorks! Yay! (2:00:15)

Open-World Games (2:09:15)

Visually Interesting Settings (2:24:50)

Pokémon Settings (2:37:40)

  • Mehdi Mulani wrote a program to put the entire world map of Pokémon FireRed in a single image. Here’s the result. (Source: Medium)
  • Kalos from Pokémon X & Y. (Source: Bulbapedia)
  • Alola from Pokémon Sun & Moon. (Source: Bulbapedia)

Visually Interesting Settings Pt. 2 (2:39:20)

  continue reading

99 episodes

Artwork
iconShare
 
Manage episode 170835572 series 1337771
Content provided by The Kappa. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by The Kappa or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

https://avocadogamescast.wordpress.com/wp-content/uploads/2016/07/podcast20320edit201.mp3

Featuring:
Merve
PT
Wolfman Jew
Lord Stoneheart
TheKappa

Editor:
TheKappa

Timestamps:
0:15 – Introductions
35:55 – Summer Games Done Quick
48:40 – Games We Would Speedrun
52:45 – A Rant about Super Mario Bros. 2
55:35 – Games We Would Speedrun Pt. 2
1:01:30 – Streamers and Let’s Players
1:11:45 – Other Game-Related Video Content
1:15:10 – Changing Games for Foreign Markets
1:17:45 – Video Game Budgets and Sales
1:20:20 – Control Schemes and the Bizarre Saga of Too Human
1:35:00 – Text-Based Let’s Plays, Other Video Content, and Walkthroughs
1:43:20 – Memorable Video Game Settings
2:00:15 – Let’s All Shit on Sonic and DreamWorks! Yay!
2:09:15 – Open-World Games
2:24:50 – Visually Interesting Settings
2:37:40 – Pokémon Settings
2:39:20 – Visually Interesting Settings Pt. 2

Download Link: https://archive.org/details/avocadogamescast_ep3

Linkdump after the jump.

Introductions (0:15)

Summer Games Done Quick (35:55)

Games We Would Speedrun (48:40)

A Rant about Super Mario Bros. 2 (52:45)

Games We Would Speedrun Pt. 2 (55:35)

Streamers and Let’s Players (1:01:30)

Other Game-Related Video Content (1:11:45)

Changing Games for Foreign Markets (1:15:10)

  • Merve was somewhat mistaken. It wasn’t the Persona sub-series that faced localization issues due to religious references; it was games from the wider Megami Tensei series (Source: Wikipedia). In fact, many of them didn’t initially get released in North America, and the first two games in the series are only playable in English via ROM-hack translation (Source: GameSkinny). Wolfman Jew, however, was correct. In Revelations: Persona, the first game in the Persona sub-series, the character of Masao was made black and made to go by his nickname Mark for the English release. The PSP re-release reverted this change. (Source: Wikipedia)
  • The real reason for the Skeleton King’s redesign is unknown. It might have to do with copyright issues, or it may be because of Chinese game censorship regulations. (Source: Gamepedia) However, there is no actual ban on the depiction of skeletons. (Source: Tech in Asia)
  • 2016’s Ghostbusters was denied release in China. (Source: The Hollywood Reporter)
  • Merve and TheKappa were a little misleading about Red Dawn. To be clear, the Red Dawn remake was about a North Korean invasion, but the original was about a Soviet invasion, not a Chinese one. What they meant was that originally, the remake was supposed to be about a Chinese invasion, but it was changed to North Korean so that the Chinese box office could be secured. (Source: Wikipedia)
  • Changes made to Diablo III for Chinese release. (Source: Tech in Asia)
  • The Warcraft movie did so well in China, it broke the record for #1 non-weekend opening in the country. (Source: io9)

Video Game Budgets and Sales (1:17:45)

  • It’s hard to find actual figures for video game budgets, since companies tend to keep them secret, but Bungie’s devs have denied that Destiny’s budget was $500 million. (Source: Gamespot)
  • Tomb Raider sold 3.4 million copies in its first four weeks, but failed to hit Square Enix’s internal sales targets. However, what exactly its internal sales targets were is
    unknown. (Source: Eurogamer)
  • Though Mirror’s Edge was initially projected to hit around 3 million in sales, it sold just over 1 million by a few months after its release and has sold over 2.5 million copies to date. It was neither a major success nor a major flop. (Source: Wikipedia)

Control Schemes and the Bizarre Saga of Too Human (1:20:20)

Text-Based Let’s Plays, Other Video Content, and Walkthroughs (1:35:00)

Memorable Video Game Settings (1:43:20)

Let’s All Shit on Sonic and DreamWorks! Yay! (2:00:15)

Open-World Games (2:09:15)

Visually Interesting Settings (2:24:50)

Pokémon Settings (2:37:40)

  • Mehdi Mulani wrote a program to put the entire world map of Pokémon FireRed in a single image. Here’s the result. (Source: Medium)
  • Kalos from Pokémon X & Y. (Source: Bulbapedia)
  • Alola from Pokémon Sun & Moon. (Source: Bulbapedia)

Visually Interesting Settings Pt. 2 (2:39:20)

  continue reading

99 episodes

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