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How (Not) to Make a How to Play Video - Ep. 54

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Manage episode 176113953 series 182523
Content provided by Brian Henk, Richard New, and Jeremy Commandeur. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Brian Henk, Richard New, and Jeremy Commandeur or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

How-to-play videos are used more and more by designers to show potential publishers or playtesters their game and by publishers after a game has been released to teach customers how to play them. In honor of April Fool's Day, we give tips on how NOT to make a how-to-play video. I know, we're not supposed to tell you, but we really don't want people actually taking our advice. Here's the gist of the tips we cover, but backwards:

  • Prepare so you can keep it concise.
  • Keep it short. You don't need to say every corner case, but make sure to cover any confusing ones.
  • Use consistent terminology.
  • Use at least two camera angles so it's not just a talking head.
  • Layer in photos to help make your point and show examples.
  • Lighting is important! Light up your face with multiple lights at different angles so there are no shadows. (3-point lighting)
  • Light up your components to show them too, but with not glare. Don't use sleeves if they add glare.
  • Use a microphone close to you for clear and consistent audio. Clean the audio afterwards.
  • Make it easy to find the video online.
  continue reading

100 episodes

Artwork
iconShare
 
Manage episode 176113953 series 182523
Content provided by Brian Henk, Richard New, and Jeremy Commandeur. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Brian Henk, Richard New, and Jeremy Commandeur or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

How-to-play videos are used more and more by designers to show potential publishers or playtesters their game and by publishers after a game has been released to teach customers how to play them. In honor of April Fool's Day, we give tips on how NOT to make a how-to-play video. I know, we're not supposed to tell you, but we really don't want people actually taking our advice. Here's the gist of the tips we cover, but backwards:

  • Prepare so you can keep it concise.
  • Keep it short. You don't need to say every corner case, but make sure to cover any confusing ones.
  • Use consistent terminology.
  • Use at least two camera angles so it's not just a talking head.
  • Layer in photos to help make your point and show examples.
  • Lighting is important! Light up your face with multiple lights at different angles so there are no shadows. (3-point lighting)
  • Light up your components to show them too, but with not glare. Don't use sleeves if they add glare.
  • Use a microphone close to you for clear and consistent audio. Clean the audio afterwards.
  • Make it easy to find the video online.
  continue reading

100 episodes

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