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How to Process Feedback with John D’Angelo
Archived series ("Inactive feed" status)
When? This feed was archived on November 11, 2023 14:08 (). Last successful fetch was on October 03, 2023 20:25 ()
Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.
What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.
Manage episode 282792196 series 1325633
John D’Angelo, desinger of Runelords, discusses how to receive, process, and utilize feedback.
Whether you’re talking to playtesters, gamers, members of your target audience, or anyone else, it’s important to know how to take in feedback, and it’s vital to know how to use it to make your games better.
And be sure to check out John’s game, Runelords, on Kickstarter HERE.
The post How to Process Feedback with John D’Angelo appeared first on Board Game Design Lab.
477 episodes
Archived series ("Inactive feed" status)
When? This feed was archived on November 11, 2023 14:08 (). Last successful fetch was on October 03, 2023 20:25 ()
Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.
What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.
Manage episode 282792196 series 1325633
John D’Angelo, desinger of Runelords, discusses how to receive, process, and utilize feedback.
Whether you’re talking to playtesters, gamers, members of your target audience, or anyone else, it’s important to know how to take in feedback, and it’s vital to know how to use it to make your games better.
And be sure to check out John’s game, Runelords, on Kickstarter HERE.
The post How to Process Feedback with John D’Angelo appeared first on Board Game Design Lab.
477 episodes
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