Brothers: A Tale of Two Sons
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"Gameplay and story are equals" - It's very common for games to be set up in a manner where the controller merely acts as just as a device to perform the actions of the character(s). Starbreeze Studios decided that the all aspects of Brothers: A Tale of Two Sons should be treated as equals. The big question at hand for the guys is, does the game's controller schematic work? Does it create the impact that the game wants the player to feel? Is the game better off being a co-op experience? These are some of the questions and more that the gentlemen discuss. In addition to the main feature, the guys catch up on other games they've been delving into in their spare time.Support the show
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