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The Psychology of ‘Animal Crossing,’ How a Failed Death Ray Led to Radar, and Intrusive Thoughts Explained

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Manage episode 265518436 series 2659655
Content provided by Emily Servodidio. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Emily Servodidio or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Learn about how radar technology came from a failed attempt to build a death ray; how self-regulation helps you handle intrusive thoughts; and why self-determination theory might explain why the video game Animal Crossing: New Horizons is so incredibly popular.

How failing to build a “death ray” led to the invention of radar by Cameron Duke

Intrusive thoughts by Ashley Hamer (Listener question from Guillermo in Miami)

Self-determination theory may be why everyone is enjoying Animal Crossing so much by Steffie Drucker

Subscribe to Curiosity Daily to learn something new every day with Cody Gough and Ashley Hamer. You can also listen to our podcast as part of your Alexa Flash Briefing; Amazon smart speakers users, click/tap “enable” here: https://www.amazon.com/Curiosity-com-Curiosity-Daily-from/dp/B07CP17DJY

Find episode transcript here: https://curiosity-daily-4e53644e.simplecast.com/episodes/the-psychology-of-animal-crossing-how-a-failed-death-ray-led-to-radar-and-intrusive-thoughts-explained



Hosted on Acast. See acast.com/privacy for more information.

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1424 episodes

Artwork
iconShare
 
Manage episode 265518436 series 2659655
Content provided by Emily Servodidio. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Emily Servodidio or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Learn about how radar technology came from a failed attempt to build a death ray; how self-regulation helps you handle intrusive thoughts; and why self-determination theory might explain why the video game Animal Crossing: New Horizons is so incredibly popular.

How failing to build a “death ray” led to the invention of radar by Cameron Duke

Intrusive thoughts by Ashley Hamer (Listener question from Guillermo in Miami)

Self-determination theory may be why everyone is enjoying Animal Crossing so much by Steffie Drucker

Subscribe to Curiosity Daily to learn something new every day with Cody Gough and Ashley Hamer. You can also listen to our podcast as part of your Alexa Flash Briefing; Amazon smart speakers users, click/tap “enable” here: https://www.amazon.com/Curiosity-com-Curiosity-Daily-from/dp/B07CP17DJY

Find episode transcript here: https://curiosity-daily-4e53644e.simplecast.com/episodes/the-psychology-of-animal-crossing-how-a-failed-death-ray-led-to-radar-and-intrusive-thoughts-explained



Hosted on Acast. See acast.com/privacy for more information.

  continue reading

1424 episodes

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