Manage episode 166790239 series 1318318
Mike, Chris, and James are joined by legendary game designers Andy Chambers and Tuomas Pirinen. This episode's discussion explores game mechanics design and how it reinforces the narrative of play, as well as how mechanics can be altered to change the intended gameplay. Special discussion is of course reserved for the classic Games Workshop games Necromunda, Battlefleet Gothic, and Mordheim!
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Links for this episode: Andy's New Dark Deeds Game: http://www.gamesandgears.co.uk/DarkDeedsGame.aspx Chris, David and Sam head up a new, NWoD centric podcast: http://networkzero.podbean.com/ Midnight Express: http://midnightexpress.podbean.com/ Shadowsworn Radio Hour: https://soundcloud.com/theshadowswornradiohour Mike's History Podcast: http://roxlabs.net/unbuttoned/episodes/
141 episodes available. A new episode about every 29 days averaging 97 mins duration .