Artwork

Content provided by EdSurge Podcast. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by EdSurge Podcast or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Player FM - Podcast App
Go offline with the Player FM app!

Ready Player One: Science Fiction’s Vision for The Future of Education

30:07
 
Share
 

Manage episode 196028056 series 66740
Content provided by EdSurge Podcast. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by EdSurge Podcast or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Humans living in abject poverty are warring over the few of resources they have left. There’s an energy crisis, and fossil fuels are in low supply. The weather has gone to extremes. This is the setting of Ernest Cline’s science-fiction novel, Ready Player One, where human civilization is in decline, and life in virtual reality beats any day in the real world. This page-turning novel (which is being turned into a film by Steven Spielberg) follows a geeky protagonist named Wade Watts as he undertakes a mission to win billions by finding an egg hidden inside a virtual video-game universe called the OASIS. Among the many rich themes explored in the story is education, painting a picture that could provide lessons for how teachers and school leaders design for education today. EdSurge sat down with two interesting educators who are working to merge ideas from science fiction novels with our reality: Amanda Licastro, an assistant professor of digital rhetoric at Stevenson University, in Maryland. She encourages students to draw from science fiction in the writing courses she teaches and has entire assignments built around Cline’s novel. Sophia Brueckner, a former Google engineer, and artist who currently works as an assistant professor at Stamps School of Art & Design at the University of Michigan at Ann Arbor. Her work teaching engineering students to prototype from science fiction has been featured on NPR, WIRED, the Atlantic and a few other publications. https://www.edsurge.com/news/2018-01-13-ready-player-one-using-science-fiction-to-inform-the-future-of-education
  continue reading

509 episodes

Artwork
iconShare
 
Manage episode 196028056 series 66740
Content provided by EdSurge Podcast. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by EdSurge Podcast or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Humans living in abject poverty are warring over the few of resources they have left. There’s an energy crisis, and fossil fuels are in low supply. The weather has gone to extremes. This is the setting of Ernest Cline’s science-fiction novel, Ready Player One, where human civilization is in decline, and life in virtual reality beats any day in the real world. This page-turning novel (which is being turned into a film by Steven Spielberg) follows a geeky protagonist named Wade Watts as he undertakes a mission to win billions by finding an egg hidden inside a virtual video-game universe called the OASIS. Among the many rich themes explored in the story is education, painting a picture that could provide lessons for how teachers and school leaders design for education today. EdSurge sat down with two interesting educators who are working to merge ideas from science fiction novels with our reality: Amanda Licastro, an assistant professor of digital rhetoric at Stevenson University, in Maryland. She encourages students to draw from science fiction in the writing courses she teaches and has entire assignments built around Cline’s novel. Sophia Brueckner, a former Google engineer, and artist who currently works as an assistant professor at Stamps School of Art & Design at the University of Michigan at Ann Arbor. Her work teaching engineering students to prototype from science fiction has been featured on NPR, WIRED, the Atlantic and a few other publications. https://www.edsurge.com/news/2018-01-13-ready-player-one-using-science-fiction-to-inform-the-future-of-education
  continue reading

509 episodes

All episodes

×
 
Loading …

Welcome to Player FM!

Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.

 

Quick Reference Guide