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ENGN 95 - Novel Games - The Expanse and Mistborn: House War

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Archived series ("Inactive feed" status)

When? This feed was archived on July 09, 2018 00:00 (6y ago). Last successful fetch was on December 02, 2022 11:41 (1+ y ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 212886247 series 1258560
Content provided by Anthony Chatfield and Board Gamers Anonymous. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Anthony Chatfield and Board Gamers Anonymous or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In today's episode, we talk about two highly competitive games, both set in fictional worlds that both Anthony and Jason absolutely love.

First, we talk about The Expanse (3:24), an area control game set in the universe of the same name. Anthony explores some of the mechanisms here that evoke Twilight Struggle, while Jason brings his usual investigative eye towards theme integration.

After that, Jason covers Mistborn: House War, a negotiation game filled with betrayal and chicanery set in Brandon Sanderson's Mistborn universe. Jason played the game with two groups - a group that did not know the books, and a group of Kickststarter backers (pictured int the banner) that love the Mistborn series.

We hear their different reactions and perspectives. We also had a chance to talk to Alex Flagg from Crafty Games, who shares some of the background detail about how Mistborn: House War came together and why they chose to make it a competitive game.

  continue reading

258 episodes

Artwork
iconShare
 

Archived series ("Inactive feed" status)

When? This feed was archived on July 09, 2018 00:00 (6y ago). Last successful fetch was on December 02, 2022 11:41 (1+ y ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 212886247 series 1258560
Content provided by Anthony Chatfield and Board Gamers Anonymous. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Anthony Chatfield and Board Gamers Anonymous or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

In today's episode, we talk about two highly competitive games, both set in fictional worlds that both Anthony and Jason absolutely love.

First, we talk about The Expanse (3:24), an area control game set in the universe of the same name. Anthony explores some of the mechanisms here that evoke Twilight Struggle, while Jason brings his usual investigative eye towards theme integration.

After that, Jason covers Mistborn: House War, a negotiation game filled with betrayal and chicanery set in Brandon Sanderson's Mistborn universe. Jason played the game with two groups - a group that did not know the books, and a group of Kickststarter backers (pictured int the banner) that love the Mistborn series.

We hear their different reactions and perspectives. We also had a chance to talk to Alex Flagg from Crafty Games, who shares some of the background detail about how Mistborn: House War came together and why they chose to make it a competitive game.

  continue reading

258 episodes

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