Critical Theory 1 – Goals, Motivations, and Acting


Manage episode 161954074 series 1258931
By Discovered by Player FM and our community — copyright is owned by the publisher, not Player FM, and audio streamed directly from their servers.

Join us this week as we chat with my good friend, David Gottfried, about the Dragon Age RPG’s section on character goals. David shares his experience with the Meisner Technique of acting, & how you can apply that to your gaming. We also talk about creating safe ways to express your goals & desires, ways to open yourself to new gaming groups, & how to properly gauge your character goal’s emotional weight.

Just a reminder, Singularity is still on Kickstarter, with 9 days to go! They just released a cool feature where, if you back at a significant level, you can unlock setting hacks for the game.

Critical Theory: A literary analysis of a game’s text & practice, going over the questions raised by the text or the way the game plays. Cross-disciplinary approaches to tabletop gaming, or close reading of specific pieces of game text.

Riverhouse Games Website


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