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Discussing the Challenges of an Indie Game Developer Josh Bycer email@example.com
This week on the cast, this is the previously recorded chat I had with Missile Cards designer Nathan Meunier about designing the game and the challenge of being an Indie developer.
For this cast, we focused on talking about Missile Cards design and how Nathan came up with the idea. After that, we spent the bulk of our time talking about what it means to be an Indie and the different challenges and pitfalls that can happen.
For our extended live chat about a lot more topics, you can find it on the YouTube channel
You can buy Missile Cards on Steam now
The post Discussing the Challenges of an Indie Game Developer appeared first on Game Wisdom.
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