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The Five Year Development Behind Nowhere Prophet

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When? This feed was archived on July 05, 2021 17:08 (3y ago). Last successful fetch was on August 29, 2020 11:11 (3+ y ago)

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Manage episode 240182814 series 1142277
Content provided by Josh Bycer. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Josh Bycer or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

The Five Year Development Behind Nowhere Prophet Josh Bycer josh@game-wisdom.com

For this cast, I spoke with game designer Martin Nerurkar of Sharkbomb Studios to talk about the development of Nowhere Prophet. We spoke about his background and what it was like to spend five years designing such a mechanically unique …

The post The Five Year Development Behind Nowhere Prophet appeared first on Game Wisdom.

  continue reading

56 episodes

Artwork
iconShare
 

Archived series ("Inactive feed" status)

When? This feed was archived on July 05, 2021 17:08 (3y ago). Last successful fetch was on August 29, 2020 11:11 (3+ y ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 240182814 series 1142277
Content provided by Josh Bycer. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Josh Bycer or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

The Five Year Development Behind Nowhere Prophet Josh Bycer josh@game-wisdom.com

For this cast, I spoke with game designer Martin Nerurkar of Sharkbomb Studios to talk about the development of Nowhere Prophet. We spoke about his background and what it was like to spend five years designing such a mechanically unique …

The post The Five Year Development Behind Nowhere Prophet appeared first on Game Wisdom.

  continue reading

56 episodes

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