The Use of Time Mechanics in Game Design

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By Josh Bycer. Discovered by Player FM and our community — copyright is owned by the publisher, not Player FM, and audio is streamed directly from their servers. Hit the Subscribe button to track updates in Player FM, or paste the feed URL into other podcast apps.

The Use of Time Mechanics in Game Design Josh Bycer josh@game-wisdom.com

pp time small

For this cast, I spoke with returning guest John Brieger and speedrunner/designer Vincent to discuss how time can be used as a game mechanic in design. We, of course, talked about Majora’s Mask and the groundhog day design.

From there, …

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