God Of War Podcast - Episode 3 - The True Nature Of A God
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'‘This is no ordinary illness.
The boy's true nature,
Your true nature,
Fights within him.'
- The Witch In The Woods
‘Greetings everyone, and welcome to Episode 3 of God Of War Podcast!
This week, Albert and Luis are joined by Anthony, aka TheRoninCosplay, to discuss all things games development, stitching 5 kinds of leathers, near-death (and actual death) experiences, and the true nature of Kratos and Atreus' godhood -
Is they boy's inherited cursed divinity actually manifesting itself within him?
Has Kratos' bloody past left an irrevocable black mark on his bloodline,
cursing not only himself, but his progeny as well, for all time?
An extensive deep dive into the subject of gods also takes centre stage on this episode, and our regular Corner of Norse Lore segment explores the major players of Norse Myth: the Æsir and Vanir gods and goddesses, beginning with character deep-dives on Baldr, the Æsir God of Light, and Freya, the Vanir Warrior Goddess of Beauty & Love.
Also included is a stop over with Director Cory Barlog, as he covers some questions regarding the game (courtesy of the phenomenal Game Informer, absolutely check out their full month-long coverage), and lastly but certainly not least, hopefully well-edited-around Skype annomalies...the most brutal foe any human or god could ever face...enjoy!'
Your next stop - Cygnus' Institution of God Of War & Norse Lore Learning:
• Cygnus' Regularly Updated God Of War Playlist
Music by Bear McReary (Composer, God Of War), his works can be found here.
Norse Lore from the Poetic Edda, as retold by Daniel McCoy (Published Norse Mythology Author)
Head over to The Lost Pages of Norse Myth, from which the Bear McCreary interview is pulled (all credit and Kudos to Jason Weiser for his phenomenal work).
Greetings Everyone, and welcome to God Of War Podcast -
A weekly gathering of friends and peers for the discussion, speculation and in-depth analysis of Sony Santa Monica’s upcoming Father & Son Odyssey and masterpiece-in-the- making, GOD OF WAR.
This epic saga, borne from the ashes of tragedy and grief and led by the promise of regaining a God’s long-lost humanity through his fate-chosen Son, set amidst the snow- capped valleys and re-lit rune-carved forests of Norse Myth, truly marks a landmark evolution in, and genuinely represents the ultimate embodiment of, the maturation and growth of the interactive medium.
Writer and Director Cory Barlog, who brought us the second chapter of Kratos’ story over a decade ago, and his team of phenomenally talented artists, programmers and designers, have similarly embarked upon a perilous journey of their own, creating a living, breathing vision of Norse Mythology the likes of which have never been seen in any medium.
The level of care, passion, love and sheer attention-to-detail and authenticity being poured into realising this vision from Barlog’s tireless and peerless colleagues —
Art Team Lead Ariel Angelotti, Principal character Artist Rafael Grassetti, Lead animator Bruno Velazquez, Gameplay Engineering Lead Jeet Shro and Composer Bear McCreery, among countless more -
Evokes and arguably surpasses the exhaustive and faithful lengths to which director Peter Jackson, writers Fran Walsh & Phillipa Boyens, head of Special E ects Richard Taylor, lead illustrators Alan Lee & John Howe and Composer Howard Shore went to, in order to bring Tolkien’s Middle Earth to spectacular, emotionally nuanced and vibrant life.
Beyond being simply the next chapter in a long and winding tale, GOD OF WAR is the full realisation of an entire real-world mythology, one long-deserving of a portrayal of the highest quality, nuance and respect. And so, a long-forgotten, timeless tale is set to unfold...
Feel free to send through an email to godofwarpodcast@gmail.com to suggest topics, leave reviews (iTunes is also a tremendous help which we’d sincerely appreciate, if you feel inclined to do so/if you feel), and make any corrections.
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13 episodes