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Episode 50: Marcus Lehto (Halo, Disintegration)

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Manage episode 261641016 series 89972
Content provided by IGN. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by IGN or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Longtime Bungie art director and eventual game director Marcus Lehto created the Master Chief himself and helmed Halo Reach, one of the series's most beloved entries. In this one-hour interview, Lehto discusses his humble origins, such as how he got Bungie to hire him, as well as leaving the studio in recent years and starting a new studio to work on a new game, June 2020's Disintegration.

  continue reading

64 episodes

Artwork
iconShare
 
Manage episode 261641016 series 89972
Content provided by IGN. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by IGN or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Longtime Bungie art director and eventual game director Marcus Lehto created the Master Chief himself and helmed Halo Reach, one of the series's most beloved entries. In this one-hour interview, Lehto discusses his humble origins, such as how he got Bungie to hire him, as well as leaving the studio in recent years and starting a new studio to work on a new game, June 2020's Disintegration.

  continue reading

64 episodes

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