The official podcast of GamersWithJobs.com, the GWJCC is our way of providing a podcast that feels like you are hanging out with friends after a long day in the office. We strive for smart, in-depth discussions about the latest games and gaming-related news, as well as light, playful tangents. We're always thrilled to talk about the new hotness, explore fun and strange indie gems, and revisit games old and new.
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Ep 131 - How to Serve Your Audience with the Right Intent
MP3•Episode home
Manage episode 268899484 series 2314985
Content provided by RenGen Media, Andrew Pappas, and Game Marketing Strategist. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by RenGen Media, Andrew Pappas, and Game Marketing Strategist or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Whenever you market or promote your game, it can become a little weird. Putting yourself out there and calling attention to your game can come off self-serving. Feeling this way is normal, but you should never let it hinder you from getting the word out about your game. Today, Mustapha and I will be discussing the problems that a lot of devs face in addressing these issues by changing your mindset and understanding what you’re doing is really serving your audience. Love the content? Want to get more out of it? Then support us on
…
continue reading
150 episodes
Ep 131 - How to Serve Your Audience with the Right Intent
Indie Game Movement - The podcast about the business and marketing of indie games.
MP3•Episode home
Manage episode 268899484 series 2314985
Content provided by RenGen Media, Andrew Pappas, and Game Marketing Strategist. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by RenGen Media, Andrew Pappas, and Game Marketing Strategist or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Whenever you market or promote your game, it can become a little weird. Putting yourself out there and calling attention to your game can come off self-serving. Feeling this way is normal, but you should never let it hinder you from getting the word out about your game. Today, Mustapha and I will be discussing the problems that a lot of devs face in addressing these issues by changing your mindset and understanding what you’re doing is really serving your audience. Love the content? Want to get more out of it? Then support us on
…
continue reading
150 episodes
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