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31: Episode 31 - Limited by the Speed of Light

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Archived series ("Inactive feed" status)

When? This feed was archived on May 05, 2018 01:25 (6y ago). Last successful fetch was on March 03, 2018 12:11 (6y ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 59117359 series 55743
Content provided by iOhYes. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by iOhYes or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

The News

  1. Apple rumored to buy Beats for $3.2B
  2. Apple planning iPad split screening in iOS 8

Tweet Shoutouts

Send us some @iohyespodcast

The Discussion

  1. SPDY overview, http://www.chromium.org/spdy/
  2. Why is SPDY important to mobile / iOS developers?
    1. Why not just straight HTTP?
      1. TCP “Slow Start” helps protect the network, but isn’t really necessary anymore and is a shortcoming of HTTP today.
    2. Reduce round trips
    3. Multiplexes requests
      1. prioritization
      2. interleaving
      3. gets rid of “head of line” blocking
    4. Header compression
      1. headers are bloated and redundant
    5. Server Push (pseudo duplexing)
  3. CocoaSPDY https://github.com/twitter/CocoaSPDY
    1. How does one integrate it into existing apps?
    2. Any gotchas?
      1. CRIME Attack
      2. Content hinting by size of the compression
    3. Downsides?
      1. Need a server that supports SPDY
        1. netty
        2. jetty
        3. apache (with mod_spdy)
        4. nginx
        5. Tengine
    4. Any improvements / new features on the way?
      1. “Server Push” coming soon
    5. In theory...works with AFNetworking
    6. How can developers contribute?
      1. Github https://github.com/twitter/CocoaSPDY
      2. @goaway
  4. Recommended server implementations?
  5. “SPDY does not clearly outperform HTTP over cellular networks” - http://conferences.sigcomm.org/co-next/2013/program/p303.pdf
    1. Heterogeneous nature of mobile networks makes it difficult to quantify performance

Picks

Mike (@goaway)

Jason (@jak)

  • Viewfinder open sources entire stack (including iOS app)

John

Chad

  continue reading

100 episodes

Artwork

31: Episode 31 - Limited by the Speed of Light

iOhYes

31 subscribers

published

iconShare
 

Archived series ("Inactive feed" status)

When? This feed was archived on May 05, 2018 01:25 (6y ago). Last successful fetch was on March 03, 2018 12:11 (6y ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 59117359 series 55743
Content provided by iOhYes. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by iOhYes or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

The News

  1. Apple rumored to buy Beats for $3.2B
  2. Apple planning iPad split screening in iOS 8

Tweet Shoutouts

Send us some @iohyespodcast

The Discussion

  1. SPDY overview, http://www.chromium.org/spdy/
  2. Why is SPDY important to mobile / iOS developers?
    1. Why not just straight HTTP?
      1. TCP “Slow Start” helps protect the network, but isn’t really necessary anymore and is a shortcoming of HTTP today.
    2. Reduce round trips
    3. Multiplexes requests
      1. prioritization
      2. interleaving
      3. gets rid of “head of line” blocking
    4. Header compression
      1. headers are bloated and redundant
    5. Server Push (pseudo duplexing)
  3. CocoaSPDY https://github.com/twitter/CocoaSPDY
    1. How does one integrate it into existing apps?
    2. Any gotchas?
      1. CRIME Attack
      2. Content hinting by size of the compression
    3. Downsides?
      1. Need a server that supports SPDY
        1. netty
        2. jetty
        3. apache (with mod_spdy)
        4. nginx
        5. Tengine
    4. Any improvements / new features on the way?
      1. “Server Push” coming soon
    5. In theory...works with AFNetworking
    6. How can developers contribute?
      1. Github https://github.com/twitter/CocoaSPDY
      2. @goaway
  4. Recommended server implementations?
  5. “SPDY does not clearly outperform HTTP over cellular networks” - http://conferences.sigcomm.org/co-next/2013/program/p303.pdf
    1. Heterogeneous nature of mobile networks makes it difficult to quantify performance

Picks

Mike (@goaway)

Jason (@jak)

  • Viewfinder open sources entire stack (including iOS app)

John

Chad

  continue reading

100 episodes

All episodes

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