Unity UI Text – Knoxville Game Design, June 2018


Manage episode 208570788 series 1093732
By Discovered by Player FM and our community — copyright is owned by the publisher, not Player FM, and audio streamed directly from their servers.

This month Dylan Wolf tells us about the built-in options for Unity UI text, including TextMeshPro’s support for sprite fonts and icons.

Knoxville Game Design is a discussion of games currently being created by game developers in the Knoxville and East Tennessee area, as well as an analysis of current topics in the gaming industry.

Host Web Social Games
Dylan Wolf
https://www.dylanwolf.com/ @DylanWolf https://dylanwolf.itch.io
Joe Miller
http://doublesquarellc.com/ @DoubleSquareJoe https://doublesquare.itch.io/
Levi D. Smith https://levidsmith.com @GaTechGrad https://gatechgrad.itch.io
Zachary Johnson

Show Notes


Unity UI Text presentation as a downloadable ZIP file – https://drive.google.com/file/d/1PjeguR7WMcamFavbK-JLyqLT1DTpWs_M/view

Unity UI Text blog post on Dylan’s site – https://www.dylanwolf.com/2018/05/04/four-ways-to-handle-ui-text-in-unity/

42 episodes available. A new episode about every 30 days averaging 76 mins duration .