Saving and Loading Game Data in Unity – Knoxville Game Design, March 2018

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By Discovered by Player FM and our community — copyright is owned by the publisher, not Player FM, and audio streamed directly from their servers.

Dylan Wolf (www.dylanwolf.com) presents “Saving and Loading Game Data in Unity”

This month we discuss two cross-platform methods for saving and loading game data (such as preferences, high scores, progress, etc.) in Unity.

Knoxville Game Design is a discussion of games currently being created by game developers in the Knoxville and East Tennessee area, as well as an analysis of current topics in the gaming industry.

Host Web Social Games
Dylan Wolf
http://www.dylanwolf.com/ @DylanWolf https://dylanwolf.itch.io
Levi D. Smith http://levidsmith.com @GaTechGrad https://gatechgrad.itch.io
Jacob http://ldjam.com/users/jacobturn/games

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42 episodes available. A new episode about every 30 days averaging 76 mins duration .