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Ludology Episode 111 - Silver Ball Playbook

1:05:41
 
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Manage episode 99688092 series 3921
Content provided by Geoffrey Engelstein, Erica Hayes-Bouyouris, and Sen-Foong Lim. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Geoffrey Engelstein, Erica Hayes-Bouyouris, and Sen-Foong Lim or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Mike and Geoff are pleased to welcome pinball game designer Keith Johnson, designer of games such as Simpsons Pinball Party, Revenge From Mars, and Lord of the Rings.

What are the special design techniques used for designing a pinball game? How do you keep players engaged? How do you make the fixed physical layout feel different in different modes?

Duration: 01:05:40

  continue reading

615 episodes

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Ludology Episode 111 - Silver Ball Playbook

Ludology

194 subscribers

published

iconShare
 
Manage episode 99688092 series 3921
Content provided by Geoffrey Engelstein, Erica Hayes-Bouyouris, and Sen-Foong Lim. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Geoffrey Engelstein, Erica Hayes-Bouyouris, and Sen-Foong Lim or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Mike and Geoff are pleased to welcome pinball game designer Keith Johnson, designer of games such as Simpsons Pinball Party, Revenge From Mars, and Lord of the Rings.

What are the special design techniques used for designing a pinball game? How do you keep players engaged? How do you make the fixed physical layout feel different in different modes?

Duration: 01:05:40

  continue reading

615 episodes

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