Friend or Foe? Facebook and the rise and fall of Oculus

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Back in 2014, the virtual reality company Oculus was poised to revolutionize VR for gaming. The Oculus Rift headset was for gamers, by gamers. End of story. But then Facebook bought the company for about $2 billion. Facebook had a much bigger vision for virtual reality as the future of engagement: people hanging out in VR like they did on the news feed, having a good time and watching ads for hours. In 2019, that vision is still just a vision. In fact, the Oculus true believers never forgave the company. Host Molly Wood talks with Blake Harris, author of "The History of the Future: Oculus, Facebook, and the Revolution That Swept Virtual Reality." Today's show is sponsored by WellFrame, Oregon State University and EquityZen.

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