Narrative Design (with Beth Korth)


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This week we have Beth Korth of Howling Moon Software back to talk about Narrative Design and her process for designing and writing Verdant Skies! We talk all about the creative process from creating ideas in her head to writing in a markup language Andy created so she could control the game as she wrote dialogue and cut scenes.

Beth’s Notebook:

Naming the game:

Verdant Skies notebook with name ideas

Designing Heart Events:

Our Nice Guest!

146 episodes available. A new episode about every 0 hours averaging 63 mins duration .