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Unreal Engine and Video Game Development with Brian LaFlamme

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Archived series ("Inactive feed" status)

When? This feed was archived on February 27, 2024 04:48 (2M ago). Last successful fetch was on July 19, 2023 20:57 (9M ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 317814823 series 2808757
Content provided by Mike Proctor and Xad Warden, Mike Proctor, and Xad Warden. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Mike Proctor and Xad Warden, Mike Proctor, and Xad Warden or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Brian is a self-taught video game developer for the last 4-5 years. He does contract work for various different companies in the Unreal Engine and works on a variety of different types of projects within the software. He's developed his own game available on Steam called Heroes of Eldemoor. Brian has aspirations of building his own games, but really his focus is having fun and working on creative projects. This is a very cool talk, with a talented and smart individual.
Some Topics of conversation include:
How Brian got started in development
What the Unreal Engine is, and what it's like to work within
and much more. Thanks for listening!
Hit Subscribe if you like the show.
Visit the website: notreallythatfamous.com
Check out the merch shop!
Facebook/Instagram @notreallythatfamous

  continue reading

65 episodes

Artwork
iconShare
 

Archived series ("Inactive feed" status)

When? This feed was archived on February 27, 2024 04:48 (2M ago). Last successful fetch was on July 19, 2023 20:57 (9M ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 317814823 series 2808757
Content provided by Mike Proctor and Xad Warden, Mike Proctor, and Xad Warden. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Mike Proctor and Xad Warden, Mike Proctor, and Xad Warden or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Brian is a self-taught video game developer for the last 4-5 years. He does contract work for various different companies in the Unreal Engine and works on a variety of different types of projects within the software. He's developed his own game available on Steam called Heroes of Eldemoor. Brian has aspirations of building his own games, but really his focus is having fun and working on creative projects. This is a very cool talk, with a talented and smart individual.
Some Topics of conversation include:
How Brian got started in development
What the Unreal Engine is, and what it's like to work within
and much more. Thanks for listening!
Hit Subscribe if you like the show.
Visit the website: notreallythatfamous.com
Check out the merch shop!
Facebook/Instagram @notreallythatfamous

  continue reading

65 episodes

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