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35: Andrew Bosley

1:03:15
 
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Manage episode 412821577 series 2878532
Content provided by Ivan Alexiev. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Ivan Alexiev or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

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Andrew Bosley is one of the co-designers of Planecrafters by Paisley Board Games and the artist behind Everdell, The River, Mission: Red Planet, and Citadels. He is a freelance illustrator, game designer, and writer working primarily in the board and video game industries.

Support the show

Links to my games:
99 Ninja
Rise of Babel on Kickstarter coming in 2024

  continue reading

Chapters

1. 35: Andrew Bosley (00:00:00)

2. How Andrew Got Started (00:00:45)

3. Transitioning from Video Games to Board Games (00:09:19)

4. Good Practices when Working with an Artist (00:17:35)

5. How to Give and Take Feedback (00:27:54)

6. Biggest Lessons (00:35:02)

7. Being a Yes man (00:41:18)

8. Game Design Goals (00:46:02)

9. Turning a Hobby into a Profession (00:54:21)

38 episodes

Artwork
iconShare
 
Manage episode 412821577 series 2878532
Content provided by Ivan Alexiev. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Ivan Alexiev or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Send us a text

Andrew Bosley is one of the co-designers of Planecrafters by Paisley Board Games and the artist behind Everdell, The River, Mission: Red Planet, and Citadels. He is a freelance illustrator, game designer, and writer working primarily in the board and video game industries.

Support the show

Links to my games:
99 Ninja
Rise of Babel on Kickstarter coming in 2024

  continue reading

Chapters

1. 35: Andrew Bosley (00:00:00)

2. How Andrew Got Started (00:00:45)

3. Transitioning from Video Games to Board Games (00:09:19)

4. Good Practices when Working with an Artist (00:17:35)

5. How to Give and Take Feedback (00:27:54)

6. Biggest Lessons (00:35:02)

7. Being a Yes man (00:41:18)

8. Game Design Goals (00:46:02)

9. Turning a Hobby into a Profession (00:54:21)

38 episodes

All episodes

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