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Pro Video Podcast 50: Phil Roberts. Design, 3D, Retouching, Lighting, Rendering, Octane, Presenting, Tutorials and Communities.

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Manage episode 201355015 series 1417123
Content provided by WorldPodcasts.com / Gorilla Voice Media. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by WorldPodcasts.com / Gorilla Voice Media or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Design, 3D, Retouching, Lighting, Rendering, Octane, Presenting, Tutorials and Communities. In one year Phil has built a career in Motion Design and 3D where he is now presenting for Maxon at NAB. Host Blair Walker discusses this massive career pivot.

Show Notes: Compiled by Matt Lloyd

00.50 - Introducing Phil, creative retoucher

01.00 - Phil got into Cinema 4D January 2017

02.55 - Phil found it hard to understand how welcoming the C4D community is. See Matt's article on this, particularly the comments.

04.00 - Phil's motivation to make Octane tutorials.

04.30 - How the fundamentals of lighting and photography have helped jump start Phil's 3d career.

06.30 - When lighting in 3d, ask yourself “How would we light this in the real world?” (tip: stay away from the HDRs)

07.00 - What Phil learned from automotive photography and retouching: no direct light is used, it's all bounced light: the exclusion of light is actually what helps delineate reflective surfaces.

09.00 - Phil's take on tutorials

10.30 - For the millionth time: Do not present tutorials you've followed as your work

10.50 - Phil’s Octane tutorial on Brograph

12.00 - The great benefit of developing skills additional to those you currently use at work: Phil's ascent into the role of 3D CG artist

13.40 - Phil will be speaking at NAB this year

14.30 - The importance of having a supportive partner

17.18 - Phil’s transformative trip to Half Rez in 2017

19.00 - The gap between schools/universities and real jobs

19.50 - Connect and network if you want to get into the industry: the percentage of entry level people who contact industry professionals is tiny

21.40 - Branding yourself: from Phil Roberts to RaidZer0

24.15 - Mathias Omotala of Maxon

26.00 – Phil's exploration of animation

27.30 – GorillaCam

29.30 – Learning compositing from a retoucher's perspective.

32.15 – Phil's spaceman animation based on a Mixamo walk cycle

32.28 – Mixamo as a creative starting point

33.10 – The French Monkey texture resource

34.50 – The utility of constraints and pre-built assets for learners of 3D and motion design. The topic is so huge that it's better (and more realistic) to focus on one aspect per project eg animation or lighting or texturing, rather than all of the above.

37.20 – How to develop quickly as a motion designer

37.30 – Randorenders from Brograph

40.15 – Pro Video Picks:

Going to the gym three or four times a week

41.39 – Following Online:

CGChannel.com

Inspirational Video:

Twisted Poly showreel

43.50 – Vivid: Lighting the Sails Sydney Opera House project

45.30 – Sources of inspiration:

Sci-Fi films

47.00 – Follow Phil Online:

twitter

instagram

brograph slack

48.50 – Who should come on the show?

David Brodeur

50.48 - Joel Dubin

33:50 - Pro Video Podcast Online:

Blair Walker - Twitter

Pro Video Podcast - Slack

Pro Video Podcast - Facebook Group

Pro Video Podcast - Twitter

Pro Video Podcast - Website

  continue reading

84 episodes

Artwork
iconShare
 
Manage episode 201355015 series 1417123
Content provided by WorldPodcasts.com / Gorilla Voice Media. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by WorldPodcasts.com / Gorilla Voice Media or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Design, 3D, Retouching, Lighting, Rendering, Octane, Presenting, Tutorials and Communities. In one year Phil has built a career in Motion Design and 3D where he is now presenting for Maxon at NAB. Host Blair Walker discusses this massive career pivot.

Show Notes: Compiled by Matt Lloyd

00.50 - Introducing Phil, creative retoucher

01.00 - Phil got into Cinema 4D January 2017

02.55 - Phil found it hard to understand how welcoming the C4D community is. See Matt's article on this, particularly the comments.

04.00 - Phil's motivation to make Octane tutorials.

04.30 - How the fundamentals of lighting and photography have helped jump start Phil's 3d career.

06.30 - When lighting in 3d, ask yourself “How would we light this in the real world?” (tip: stay away from the HDRs)

07.00 - What Phil learned from automotive photography and retouching: no direct light is used, it's all bounced light: the exclusion of light is actually what helps delineate reflective surfaces.

09.00 - Phil's take on tutorials

10.30 - For the millionth time: Do not present tutorials you've followed as your work

10.50 - Phil’s Octane tutorial on Brograph

12.00 - The great benefit of developing skills additional to those you currently use at work: Phil's ascent into the role of 3D CG artist

13.40 - Phil will be speaking at NAB this year

14.30 - The importance of having a supportive partner

17.18 - Phil’s transformative trip to Half Rez in 2017

19.00 - The gap between schools/universities and real jobs

19.50 - Connect and network if you want to get into the industry: the percentage of entry level people who contact industry professionals is tiny

21.40 - Branding yourself: from Phil Roberts to RaidZer0

24.15 - Mathias Omotala of Maxon

26.00 – Phil's exploration of animation

27.30 – GorillaCam

29.30 – Learning compositing from a retoucher's perspective.

32.15 – Phil's spaceman animation based on a Mixamo walk cycle

32.28 – Mixamo as a creative starting point

33.10 – The French Monkey texture resource

34.50 – The utility of constraints and pre-built assets for learners of 3D and motion design. The topic is so huge that it's better (and more realistic) to focus on one aspect per project eg animation or lighting or texturing, rather than all of the above.

37.20 – How to develop quickly as a motion designer

37.30 – Randorenders from Brograph

40.15 – Pro Video Picks:

Going to the gym three or four times a week

41.39 – Following Online:

CGChannel.com

Inspirational Video:

Twisted Poly showreel

43.50 – Vivid: Lighting the Sails Sydney Opera House project

45.30 – Sources of inspiration:

Sci-Fi films

47.00 – Follow Phil Online:

twitter

instagram

brograph slack

48.50 – Who should come on the show?

David Brodeur

50.48 - Joel Dubin

33:50 - Pro Video Podcast Online:

Blair Walker - Twitter

Pro Video Podcast - Slack

Pro Video Podcast - Facebook Group

Pro Video Podcast - Twitter

Pro Video Podcast - Website

  continue reading

84 episodes

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