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022 - Are CAVEs the future or a dead end?

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Archived series ("HTTP Redirect" status)

Replaced by: Research VR Podcast - The Science & Design of Virtual Reality

When? This feed was archived on July 20, 2018 20:06 (5+ y ago). Last successful fetch was on July 18, 2018 18:36 (5+ y ago)

Why? HTTP Redirect status. The feed permanently redirected to another series.

What now? If you were subscribed to this series when it was replaced, you will now be subscribed to the replacement series. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 164904315 series 115363
Content provided by Az Balabanian and Petr Legkov. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Az Balabanian and Petr Legkov or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Are CAVEs the future or a dead end?

Introduction

Kris and Petr have been visiting the B2B Hackathon in Brussels, as Kris wrote in his UploadVR article. There we recorded a series of episodes, and this one is about CAVEs.

Remember us ranting about the old CAVE systems? That we thought, it would be the past of VR? (CAVE Wikipedia article ). Well, we have, at least partially, been proven wrong! CAVEs and in particular companies providing those are apparently not dead at all! So, BARCO is having two primary Markets: Entertainment and Enterprise. Light systems for big life events but also virtual reality, in fact since 20 years, is something the company provides. We had the chance to interview Wim Vandamme, who is a Black Belt Software Geek and is B.IMMERSED at BARCO.

We took this opportunity because it was very astonishing to see an “old” company combining their CAVEs with modern VR and in fact even with AR! You can argue about Wim being biased. After all, he is working for a company providing CAVEs. Considering his technical background and the good points he made, we still find this episode worth tuning in. So take it with a grain of salt and judge yourself:

Do CAVEs and “industrial grade” VR have a chance to compete or to coexist with morn state of the art VR we all know and love?

Links and show notes

Want to reach our guest or us?

Thank you, Wim for taking this unequal fight to defeat the CAVE! You can find him at Linked In or mail him at his email adress.

Topic Suggestions, Guest Invites, and all other all feedback are helpful! Feel free to contact us under researchvrcast@gmail.com or via twitter

Contact as us on twitter @

Rate us on Itunes and help spread the podcast that way!

Special thanks to Nerses Balabanian for the intro and outro music! Find him at here

  continue reading

77 episodes

Artwork
iconShare
 

Archived series ("HTTP Redirect" status)

Replaced by: Research VR Podcast - The Science & Design of Virtual Reality

When? This feed was archived on July 20, 2018 20:06 (5+ y ago). Last successful fetch was on July 18, 2018 18:36 (5+ y ago)

Why? HTTP Redirect status. The feed permanently redirected to another series.

What now? If you were subscribed to this series when it was replaced, you will now be subscribed to the replacement series. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 164904315 series 115363
Content provided by Az Balabanian and Petr Legkov. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Az Balabanian and Petr Legkov or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Are CAVEs the future or a dead end?

Introduction

Kris and Petr have been visiting the B2B Hackathon in Brussels, as Kris wrote in his UploadVR article. There we recorded a series of episodes, and this one is about CAVEs.

Remember us ranting about the old CAVE systems? That we thought, it would be the past of VR? (CAVE Wikipedia article ). Well, we have, at least partially, been proven wrong! CAVEs and in particular companies providing those are apparently not dead at all! So, BARCO is having two primary Markets: Entertainment and Enterprise. Light systems for big life events but also virtual reality, in fact since 20 years, is something the company provides. We had the chance to interview Wim Vandamme, who is a Black Belt Software Geek and is B.IMMERSED at BARCO.

We took this opportunity because it was very astonishing to see an “old” company combining their CAVEs with modern VR and in fact even with AR! You can argue about Wim being biased. After all, he is working for a company providing CAVEs. Considering his technical background and the good points he made, we still find this episode worth tuning in. So take it with a grain of salt and judge yourself:

Do CAVEs and “industrial grade” VR have a chance to compete or to coexist with morn state of the art VR we all know and love?

Links and show notes

Want to reach our guest or us?

Thank you, Wim for taking this unequal fight to defeat the CAVE! You can find him at Linked In or mail him at his email adress.

Topic Suggestions, Guest Invites, and all other all feedback are helpful! Feel free to contact us under researchvrcast@gmail.com or via twitter

Contact as us on twitter @

Rate us on Itunes and help spread the podcast that way!

Special thanks to Nerses Balabanian for the intro and outro music! Find him at here

  continue reading

77 episodes

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