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Initiative or Deployment?

1:38:10
 
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Archived series ("Redirect loop" status)

When? This feed was archived on January 04, 2018 21:02 (6+ y ago). Last successful fetch was on May 04, 2018 13:26 (6y ago)

Why? Redirect loop status. We detected 2 or more feeds redirecting to each other.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 194330361 series 1869396
Content provided by Tabletop Gamers United. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Tabletop Gamers United or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Welcome back again, this time it has been only several weeks since we've the last broadcast. Yay, regularity!
This episode starts off with a general recap of our time at two awesome, simultaneous, east and west conventions, Captaincon and LVO. Joel having run the events at LVO, gives a good accounting of the events from his TO perspective. Scott talks captaincon and Michael...well he was apparently saving all of his Infinity for the upcoming Rumble on Route 66.
We follow up with an interesting discussion on the starting initiative face to face roll, and share our thoughts and wisdom on the factors that contribute to the decision of whether to choose initiative or deployment, and how best to respond when your opponent wins the roll and makes their choice.

If you have any comments, questions, or feedback, hit us up at infinityaro@gmail.com or on Facebook at: Tabletop Gamers United: ARO Podcast. Enjoy!

  continue reading

20 episodes

Artwork
iconShare
 

Archived series ("Redirect loop" status)

When? This feed was archived on January 04, 2018 21:02 (6+ y ago). Last successful fetch was on May 04, 2018 13:26 (6y ago)

Why? Redirect loop status. We detected 2 or more feeds redirecting to each other.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 194330361 series 1869396
Content provided by Tabletop Gamers United. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Tabletop Gamers United or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Welcome back again, this time it has been only several weeks since we've the last broadcast. Yay, regularity!
This episode starts off with a general recap of our time at two awesome, simultaneous, east and west conventions, Captaincon and LVO. Joel having run the events at LVO, gives a good accounting of the events from his TO perspective. Scott talks captaincon and Michael...well he was apparently saving all of his Infinity for the upcoming Rumble on Route 66.
We follow up with an interesting discussion on the starting initiative face to face roll, and share our thoughts and wisdom on the factors that contribute to the decision of whether to choose initiative or deployment, and how best to respond when your opponent wins the roll and makes their choice.

If you have any comments, questions, or feedback, hit us up at infinityaro@gmail.com or on Facebook at: Tabletop Gamers United: ARO Podcast. Enjoy!

  continue reading

20 episodes

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