Artwork

Content provided by Smart Post Sound. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Smart Post Sound or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
Player FM - Podcast App
Go offline with the Player FM app!

SPS020: Sound Effects Editor Dave Barnaby

47:15
 
Share
 

Archived series ("Inactive feed" status)

When? This feed was archived on December 24, 2017 16:14 (6+ y ago). Last successful fetch was on November 01, 2017 21:56 (6+ y ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 159737284 series 1029794
Content provided by Smart Post Sound. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Smart Post Sound or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

This week's episode features Sound Effects Editor Dave Barnaby. Dave describes what it's like being an artist in sound. Through sound libraries, raw recording, and unique sound palettes. Dave discusses what it's like editing for episodic television, feature film, documentary, gaming, and more.

Dave's signature sound is built off experience. In knowing what to choose, how to build, layer and organize each element, helps Dave produce sounds that have become key elements in such titles as Captain America, Cinderella Man, Angels & Demons, Guilt, Living in the Age of Airplanes, NCIS: New Orleans, Blue Mountain State, and many more.

Finding the right sound effect and knowing when to "choose" the right element is key to Dave's workflow. This week listen as we explore how to reverse-engineer sound through editorial and design.

Dave has worked at 740 Sound Design in Marina Del Rey - Danetracks commercial devision, Todd-AO and now Smart Post Sound.

If you like this podcast please make sure to rate, review, or share. For more episodes visit us at http://smartcast.smartpostsound.com or #Subscribe on: #iTunes - http://apple.co/1X4T6rd #Stitcher - http://www.stitcher.com/s?fid=88488 #TuneIN #Radio - http://tun.in/phWnN #GooglePlay - http://bit.ly/22hrH6e

  continue reading

33 episodes

Artwork
iconShare
 

Archived series ("Inactive feed" status)

When? This feed was archived on December 24, 2017 16:14 (6+ y ago). Last successful fetch was on November 01, 2017 21:56 (6+ y ago)

Why? Inactive feed status. Our servers were unable to retrieve a valid podcast feed for a sustained period.

What now? You might be able to find a more up-to-date version using the search function. This series will no longer be checked for updates. If you believe this to be in error, please check if the publisher's feed link below is valid and contact support to request the feed be restored or if you have any other concerns about this.

Manage episode 159737284 series 1029794
Content provided by Smart Post Sound. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Smart Post Sound or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

This week's episode features Sound Effects Editor Dave Barnaby. Dave describes what it's like being an artist in sound. Through sound libraries, raw recording, and unique sound palettes. Dave discusses what it's like editing for episodic television, feature film, documentary, gaming, and more.

Dave's signature sound is built off experience. In knowing what to choose, how to build, layer and organize each element, helps Dave produce sounds that have become key elements in such titles as Captain America, Cinderella Man, Angels & Demons, Guilt, Living in the Age of Airplanes, NCIS: New Orleans, Blue Mountain State, and many more.

Finding the right sound effect and knowing when to "choose" the right element is key to Dave's workflow. This week listen as we explore how to reverse-engineer sound through editorial and design.

Dave has worked at 740 Sound Design in Marina Del Rey - Danetracks commercial devision, Todd-AO and now Smart Post Sound.

If you like this podcast please make sure to rate, review, or share. For more episodes visit us at http://smartcast.smartpostsound.com or #Subscribe on: #iTunes - http://apple.co/1X4T6rd #Stitcher - http://www.stitcher.com/s?fid=88488 #TuneIN #Radio - http://tun.in/phWnN #GooglePlay - http://bit.ly/22hrH6e

  continue reading

33 episodes

All episodes

×
 
Loading …

Welcome to Player FM!

Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.

 

Quick Reference Guide