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19 - Super Mario 64

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Manage episode 242595329 series 2388227
Content provided by Joe DeVader and Melanie Ziemia. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Joe DeVader and Melanie Ziemia or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

What’s that I see? Suddenly your features are so much more defined, so much bigger, so… polygonal! It might be because Smashterpieces has finally made their way into the third dimension with Smashterpiece #19, Super Mario 64. Join us, alongside NWR’s Jordan Rudek, as we discuss what may well be the most influential and historically significant video game ever made, one that wrote the book on 3D gaming and launched the industry into the future. What are some things about the game we think didn’t age so well? What are our favorite and least favorite worlds to explore? Why do we keep mentioning Croc? All this and more in today’s episode!

Special thanks to Peter Spezia for editing assistance on this episode!

Join us next time as we begin our journey to save the lifestream in Smashterpiece #20: Final Fantasy VII

  continue reading

81 episodes

Artwork

19 - Super Mario 64

Smashterpieces

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Manage episode 242595329 series 2388227
Content provided by Joe DeVader and Melanie Ziemia. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Joe DeVader and Melanie Ziemia or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

What’s that I see? Suddenly your features are so much more defined, so much bigger, so… polygonal! It might be because Smashterpieces has finally made their way into the third dimension with Smashterpiece #19, Super Mario 64. Join us, alongside NWR’s Jordan Rudek, as we discuss what may well be the most influential and historically significant video game ever made, one that wrote the book on 3D gaming and launched the industry into the future. What are some things about the game we think didn’t age so well? What are our favorite and least favorite worlds to explore? Why do we keep mentioning Croc? All this and more in today’s episode!

Special thanks to Peter Spezia for editing assistance on this episode!

Join us next time as we begin our journey to save the lifestream in Smashterpiece #20: Final Fantasy VII

  continue reading

81 episodes

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