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Mark Mangini - Sound Designer

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Manage episode 304255071 series 2750147
Content provided by James Ellis Deakins and Roger Deakins. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by James Ellis Deakins and Roger Deakins or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

EPISODE 157- MARK MANGINI- Sound Designer

Team Deakins converses with sound designer Mark Mangini (DUNE, BLADE RUNNER 2049, MAD MAX: FURY ROAD, STAR TREK) about the world of sound. In this episode, Mark explains that his job is to tell stories with sound and to create universes that sonically don’t exist. He walks us through designing the sound for the war rig in MAD MAX: FURY ROAD as well as his close collaboration with director Denis Villeneuve on BLADE RUNNER 2049, and Tom Holkenborg on BLACK MASS. We discuss how Mark decides when to use a music cue or sound effect cue, how you can earn loud sounds by buying silence early on in a film, and the creative necessity and financial incentive to capture production sound on set instead of recreating it in post. We learn a lot in this episode!! You don’t want to miss it!

BONUS: Use this link to download a sound file that Mark makes reference to when speaking of "Bladerunner 2049".

  continue reading

249 episodes

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Mark Mangini - Sound Designer

Team Deakins

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Manage episode 304255071 series 2750147
Content provided by James Ellis Deakins and Roger Deakins. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by James Ellis Deakins and Roger Deakins or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

EPISODE 157- MARK MANGINI- Sound Designer

Team Deakins converses with sound designer Mark Mangini (DUNE, BLADE RUNNER 2049, MAD MAX: FURY ROAD, STAR TREK) about the world of sound. In this episode, Mark explains that his job is to tell stories with sound and to create universes that sonically don’t exist. He walks us through designing the sound for the war rig in MAD MAX: FURY ROAD as well as his close collaboration with director Denis Villeneuve on BLADE RUNNER 2049, and Tom Holkenborg on BLACK MASS. We discuss how Mark decides when to use a music cue or sound effect cue, how you can earn loud sounds by buying silence early on in a film, and the creative necessity and financial incentive to capture production sound on set instead of recreating it in post. We learn a lot in this episode!! You don’t want to miss it!

BONUS: Use this link to download a sound file that Mark makes reference to when speaking of "Bladerunner 2049".

  continue reading

249 episodes

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