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NVIDIA Research's Aaron Lefohn on What's Next at Intersection of AI and Computer Graphics – Ep. 125

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Content provided by The AI Podcast. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by The AI Podcast or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
It's all come full circle. Real-time graphics technology, namely, GPUs, sparked the modern AI boom. Now modern AI, driven by GPUs, is remaking graphics. This episodes guest is Aaron Lefohn, senior director of realtime rendering research at NVIDIA. Aaron's international team of scientists played a key role in founding the field of AI computer graphics. They were the first to bring AI to real-time computer graphics. They invented key technologies that brought ray tracing to real time computer graphics. Now they're at the forefront of combining AI and ray tracing to rapidly increase the realism of real-time graphics.
  continue reading

218 episodes

Artwork
iconShare
 
Manage episode 270287806 series 2447382
Content provided by The AI Podcast. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by The AI Podcast or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.
It's all come full circle. Real-time graphics technology, namely, GPUs, sparked the modern AI boom. Now modern AI, driven by GPUs, is remaking graphics. This episodes guest is Aaron Lefohn, senior director of realtime rendering research at NVIDIA. Aaron's international team of scientists played a key role in founding the field of AI computer graphics. They were the first to bring AI to real-time computer graphics. They invented key technologies that brought ray tracing to real time computer graphics. Now they're at the forefront of combining AI and ray tracing to rapidly increase the realism of real-time graphics.
  continue reading

218 episodes

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