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Mobile Game Doctor: Dave Rohrl

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Manage episode 244566848 series 2530590
Content provided by James Gwertzman and Crystin Cox, James Gwertzman, and Crystin Cox. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by James Gwertzman and Crystin Cox, James Gwertzman, and Crystin Cox or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Today we are joined by Dave Rohrl, who has over 25 years of experience in the games industry and currently runs a small mobile game consultancy called Mobile Game Doctor. Fun fact: Dave was the inspiration for “Crazy Dave” in Plants Vs. Zombies!
In today’s episode we will learn about the rise in the adoption of a LiveOps mindset in game studios as well hear his thoughts on the biggest challenges and most common mistakes developers make when adopting this mindset.
MGD is currently taking on new clients for consulting on game design, live ops, marketing, and UA. Learn more at aka.ms/mobilegamedoctor.

Support the show
  continue reading

48 episodes

Artwork
iconShare
 
Manage episode 244566848 series 2530590
Content provided by James Gwertzman and Crystin Cox, James Gwertzman, and Crystin Cox. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by James Gwertzman and Crystin Cox, James Gwertzman, and Crystin Cox or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Today we are joined by Dave Rohrl, who has over 25 years of experience in the games industry and currently runs a small mobile game consultancy called Mobile Game Doctor. Fun fact: Dave was the inspiration for “Crazy Dave” in Plants Vs. Zombies!
In today’s episode we will learn about the rise in the adoption of a LiveOps mindset in game studios as well hear his thoughts on the biggest challenges and most common mistakes developers make when adopting this mindset.
MGD is currently taking on new clients for consulting on game design, live ops, marketing, and UA. Learn more at aka.ms/mobilegamedoctor.

Support the show
  continue reading

48 episodes

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