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Projectors - UV Tracking and Shading - P2 - Flame 2018.2 Update

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Manage episode 186585925 series 1272072
Content provided by Grant Kay. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Grant Kay or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

This video continues with the Projector UV tracking functionality in Action. Part 2 shows you how to track projections on an extended bicubic surface. You would use the same workflow if you were using the deform mesh functionality in Action.

This workflow is slightly different than projecting onto 3D models so this video is worth watching.

We also talk about the workflow of applying animation and keyframes before using the Projector UV tracking to ensure it works correctly.

  continue reading

447 episodes

Artwork
iconShare
 
Manage episode 186585925 series 1272072
Content provided by Grant Kay. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Grant Kay or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

This video continues with the Projector UV tracking functionality in Action. Part 2 shows you how to track projections on an extended bicubic surface. You would use the same workflow if you were using the deform mesh functionality in Action.

This workflow is slightly different than projecting onto 3D models so this video is worth watching.

We also talk about the workflow of applying animation and keyframes before using the Projector UV tracking to ensure it works correctly.

  continue reading

447 episodes

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