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The GamesIndustry.biz Academy Jobscast: Improving your onboarding

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Manage episode 298095512 series 1340359
Content provided by James Batchelor and The GI.Biz Team. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by James Batchelor and The GI.Biz Team or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Throughout this month, we'll be taking a deeper dive into the world of video games recruitment and the challenges facing both applicants wanting to enter the industry and companies wanting to secure the best talent.

For our third 'jobscast,' we take a look at the onboarding process and how studios can better prepare recruits for their new role. We discuss the challenges involved -- both before and during the pandemic -- as well as how the process differs depending on which stage of a project you're bringing in new team members.

Our panel this week includes Jagex's Jody Zarkos, Timbre Studios' Zoë Curnoe and Geoff Coates, and Rogue Games' Chris Archer.

This series is part of our Get A Job In Games Month.

Title music composed by Thomas Marchant.

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

287 episodes

Artwork
iconShare
 
Manage episode 298095512 series 1340359
Content provided by James Batchelor and The GI.Biz Team. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by James Batchelor and The GI.Biz Team or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://player.fm/legal.

Throughout this month, we'll be taking a deeper dive into the world of video games recruitment and the challenges facing both applicants wanting to enter the industry and companies wanting to secure the best talent.

For our third 'jobscast,' we take a look at the onboarding process and how studios can better prepare recruits for their new role. We discuss the challenges involved -- both before and during the pandemic -- as well as how the process differs depending on which stage of a project you're bringing in new team members.

Our panel this week includes Jagex's Jody Zarkos, Timbre Studios' Zoë Curnoe and Geoff Coates, and Rogue Games' Chris Archer.

This series is part of our Get A Job In Games Month.

Title music composed by Thomas Marchant.

Learn more about your ad choices. Visit megaphone.fm/adchoices

  continue reading

287 episodes

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